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- <title>Exmods Installing Mods</title>
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- <h1>Installing Gamecraft Mods</h1>
- <h5>by NGniusness</h5>
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- <iframe width="850" height="480" sandbox="allow-same-origin allow-scripts" src="https://peertube.co.uk/videos/embed/675450a9-431e-4db5-9a05-5aa429077c27?title=0&warningTitle=0" frameborder="0" allowfullscreen class="iframe-player"></iframe>
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- <h3>Patching The Game</h3>
- <h5>Gamecraft: <a href="https://www.youtube.com/watch?v=msX4oAXpvUE">I'm getting hacked</a></h5>
- <p>The first step towards installing mods in Gamecraft is patching the game with the <a href="https://git.exmods.org/modtainers/GCIPA/releases">latest release of GCIPA</a>.
- If you've already done this for another Gamecraft mod, you can skip this step.
- To install GCIPA, download the latest release and unzip it to where you installed Gamecraft.
- You can find where Gamecraft is installed through your Steam Library by right-clicking Gamecraft and selecting "Properties...".
- A properties window should open, with a tab called "Local Files".
- From that tab, click on "Browse Local Files..." and a file explorer menu should open.
- When you've extracted the files, you should see three new files, one called IPA (aka IPA.exe), and a new folder called IPA.
- Drag and drop Gamecraft (aka Gamecraft.exe) onto the IPA file (IPA.exe) to patch the game.
- To confirm that it's successful, an empty folder called "Plugins" should have been created as a result.
- If the Plugins folder is there, the game has been successfully patched and you can move on to the next step.
- (NOTE: you will need to re-patch the game everytime Steam updates Gamecraft)</p>
- <h3>Adding Mods</h3>
- <h5>Because multiplying mods is too hard</h5>
- <p>For this step, you'll need the "Plugins" folder that IPA created for you.
- Navigate into that "Plugins" folder and unzip the mod there.
- You should now see a file called something similar to "[name of mod].dll".
- Depending on the mod, there may be some other file or folders as well, but you don't need to worry about those provided there's one similar to "[name of mod].dll".
- If you accidentally extract a mod into it's own folder within the Plugins folder, the mod will not work.
- Your mod is now installed. The next time you launch Gamecraft, the mod will be ready to go.
- If you open Player.log (found in the %APPDATA%/../LocalLow/FreeJam/Gamecraft/ folder), you should now see the mod's name.</p>
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