diff --git a/site/guides/install.html b/site/guides/install.html index f5e873c..11e8f99 100644 --- a/site/guides/install.html +++ b/site/guides/install.html @@ -44,6 +44,6 @@ Depending on the mod, there may be some other file or folders as well, but you don't need to worry about those provided there's one similar to "[name of mod].dll". If you accidentally extract a mod into it's own folder within the Plugins folder, the mod will not work. Your mod is now installed. The next time you launch Gamecraft, the mod will be ready to go. - If you have the UITweaks mod installed, you will see now the name of the mod on Gamecraft's main menu.

+ If you open Player.log (found in the %APPDATA%/../LocalLow/FreeJam/Gamecraft/ folder), you should now see the mod's name.