Browse Source

Merge branch 'master' of https://github.com/Eusth/IPA

tags/3.1a
Eusth 7 years ago
parent
commit
e4c683f9eb
1 changed files with 17 additions and 4 deletions
  1. +17
    -4
      README.md

+ 17
- 4
README.md View File

@@ -8,6 +8,13 @@ Illusion Plugin Architecture (Reloaded)
3. Drag & drop the game exe onto **IPA.exe**
4. Start the game as usual

To verify it worked, start the game with the `--verbose` flag. If a new console window opens with debug info, then you're good.

## How To Uninstall

1. Drag & drop the game exe onto **IPA.exe** while holding <kbd>Alt</kbd>
2. Done

## How To Develop

1. Create a new **Class Librar** C# project (.NET 2.0 to 3.5 (for LINQ))
@@ -17,8 +24,14 @@ Illusion Plugin Architecture (Reloaded)

## How To Keep The Game Patched

If you don't want to drag & drop the game exe onto IPA.exe everytime you replace CSharp-Assembly.dll, do this:
When patching, IPA automatically creates a shortcut that keeps everything up-to-date.

## Arguments

`IPA.exe file-to-patch [arguments]`

- `--launch`: Launch the game after patching
- `--revert`: Revert changes made by IPA (= unpatch the game)
- `--nowait`: Never keep the console open

1. Copy the file **Launcher.exe** from the **IPA** folder into your game folder
2. Name it like the game exe but append "_Patched" (e.g. **Game.exe** -> **Game_Patched.exe**)
3. Always start the game with the "_Patched" exe
Unconsumed arguments will be passed on to the game in case of `--launch`.

Loading…
Cancel
Save