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- using System;
- using System.Collections.Generic;
- using System.Text;
- using UnityEngine;
-
- namespace IllusionInjector
- {
- public class PluginComponent : MonoBehaviour
- {
- private CompositePlugin plugins;
- private bool freshlyLoaded = false;
- private bool quitting = false;
-
- public static PluginComponent Create()
- {
- return new GameObject("IPA_PluginManager").AddComponent<PluginComponent>();
- }
-
- void Awake()
- {
- DontDestroyOnLoad(gameObject);
-
- plugins = new CompositePlugin(PluginManager.Plugins);
- plugins.OnApplicationStart();
- }
-
- void Start()
- {
- }
-
- void Update()
- {
- plugins.OnUpdate();
- }
-
- void LateUpdate()
- {
- plugins.OnLateUpdate();
- }
-
- void FixedUpdate()
- {
- plugins.OnFixedUpdate();
- }
-
- void OnDestroy()
- {
- if (!quitting)
- {
- Create();
- }
- }
-
- void OnApplicationQuit()
- {
- plugins.OnApplicationQuit();
-
- quitting = true;
- }
-
- private void OnAnimatorIK(int layerIndex)
- {
- plugins.OnAnimatorIK(layerIndex);
- }
-
- private void OnAnimatorMove() { plugins.OnAnimatorMove(); }
-
- private void OnApplicationFocus(bool hasFocus) { plugins.OnApplicationFocus(hasFocus); }
-
- private void OnApplicationPause(bool pauseStatus) { plugins.OnApplicationPause(pauseStatus); }
-
- private void OnAudioFilterRead(float[] data, int channels) { plugins.OnAudioFilterRead(data, channels); }
-
- private void OnBecameInvisible() { plugins.OnBecameInvisible(); }
-
- private void OnBecameVisible() { plugins.OnBecameVisible(); }
-
- private void OnBeforeTransformParentChanged() { plugins.OnBeforeTransformParentChanged(); }
-
- private void OnCanvasGroupChanged() { plugins.OnCanvasGroupChanged(); }
-
- private void OnCanvasHierarchyChanged() { plugins.OnCanvasHierarchyChanged(); }
-
- private void OnCollisionEnter(Collision other) { plugins.OnCollisionEnter(other); }
-
- private void OnCollisionEnter2D(Collision2D other) { plugins.OnCollisionEnter2D(other); }
-
- private void OnCollisionExit(Collision other) { plugins.OnCollisionExit(other); }
-
- private void OnCollisionExit2D(Collision2D other) { plugins.OnCollisionExit2D(other); }
-
- private void OnCollisionStay(Collision other) { plugins.OnCollisionStay(other); }
-
- private void OnCollisionStay2D(Collision2D other) { plugins.OnCollisionStay2D(other); }
-
- private void OnConnectedToServer() { plugins.OnConnectedToServer(); }
-
- private void OnControllerColliderHit(ControllerColliderHit hit) { plugins.OnControllerColliderHit(hit); }
-
- private void OnDidApplyAnimationProperties() { plugins.OnDidApplyAnimationProperties(); }
-
- private void OnDisable() { plugins.OnDisable(); }
-
- private void OnDrawGizmos() { plugins.OnDrawGizmos(); }
-
- private void OnDrawGizmosSelected() { plugins.OnDrawGizmosSelected(); }
-
- private void OnEnable() { plugins.OnEnable(); }
-
- private void OnGUI() { plugins.OnGUI(); }
-
- private void OnJointBreak(float breakForce) { plugins.OnJointBreak(breakForce); }
-
- private void OnMouseDown() { plugins.OnMouseDown(); }
-
- private void OnMouseDrag() { plugins.OnMouseDrag(); }
-
- private void OnMouseEnter() { plugins.OnMouseEnter(); }
-
- private void OnMouseExit() { plugins.OnMouseExit(); }
-
- private void OnMouseOver() { plugins.OnMouseOver(); }
-
- private void OnMouseUp() { plugins.OnMouseUp(); }
-
- private void OnMouseUpAsButton() { plugins.OnMouseUpAsButton(); }
-
- private void OnParticleCollision(GameObject other) { plugins.OnParticleCollision(other); }
-
- private void OnPostRender() { plugins.OnPostRender(); }
-
- private void OnPreCull() { plugins.OnPreCull(); }
-
- private void OnPreRender() { plugins.OnPreRender(); }
-
- private void OnRectTransformDimensionsChange() { plugins.OnRectTransformDimensionsChange(); }
-
- private void OnRenderImage(RenderTexture src, RenderTexture dest) { plugins.OnRenderImage(src, dest); }
-
- private void OnRenderObject() { plugins.OnRenderObject(); }
-
- private void OnServerInitialized() { plugins.OnServerInitialized(); }
-
- private void OnTransformChildrenChanged() { plugins.OnTransformChildrenChanged(); }
-
- private void OnTransformParentChanged() { plugins.OnTransformParentChanged(); }
-
- private void OnTriggerEnter(Collider other) { plugins.OnTriggerEnter(other); }
-
- private void OnTriggerEnter2D(Collider2D other) { plugins.OnTriggerEnter2D(other); }
-
- private void OnTriggerExit(Collider other) { plugins.OnTriggerExit(other); }
-
- private void OnTriggerExit2D(Collider2D other) { plugins.OnTriggerExit2D(other); }
-
- private void OnTriggerStay(Collider other) { plugins.OnTriggerStay(other); }
-
- private void OnTriggerStay2D(Collider2D other) { plugins.OnTriggerStay2D(other); }
-
- private void OnValidate() { plugins.OnValidate(); }
-
- private void OnWillRenderObject() { plugins.OnWillRenderObject(); }
-
- private void Reset() { plugins.Reset(); }
- }
- }
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