Unofficial CardLife revival project, pronounced like "celery"
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  1. using Game.DataLoader;
  2. using Svelto.ECS;
  3. namespace CLre_server.API.Engines
  4. {
  5. public interface ICLreEngine : IQueryingEntitiesEngine, IEngine, IDataAccess
  6. {
  7. IEntityFactory entityFactory { get; set; }
  8. }
  9. }