Allow the user to import 3D models as blocks. Ideally, this shouldn't use any extra libraries to keep Pixi installation simple.
This could be implemented as a separate command, like Pixi3D <3D model file>.
To think about: how will the command handle slopes and decide which GC block to use?
Allow the user to import 3D models as blocks. Ideally, this shouldn't use any extra libraries to keep Pixi installation simple.
This could be implemented as a separate command, like `Pixi3D <3D model file>`.
To think about: how will the command handle slopes and decide which GC block to use?
The info above this is out of date (since the Pixi refactor in version 1.0).
It would be preferable to use the existing Pixi command instead, and detect that the file specified is a 3D model file using the file extension or other MIME info.
Algorithm stuff is still the same
The info above this is out of date (since the Pixi refactor in version 1.0).
It would be preferable to use the existing `Pixi` command instead, and detect that the file specified is a 3D model file using the file extension or other MIME info.
Algorithm stuff is still the same
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Allow the user to import 3D models as blocks. Ideally, this shouldn't use any extra libraries to keep Pixi installation simple.
This could be implemented as a separate command, like
Pixi3D <3D model file>
.To think about: how will the command handle slopes and decide which GC block to use?
The info above this is out of date (since the Pixi refactor in version 1.0).
It would be preferable to use the existing
Pixi
command instead, and detect that the file specified is a 3D model file using the file extension or other MIME info.Algorithm stuff is still the same