Magically import images and more into Gamecraft as blocks
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- using GamecraftModdingAPI;
-
- namespace Pixi.Common
- {
- /// <summary>
- /// Thing importer.
- /// This imports the thing by converting it to a common block format that Pixi can understand.
- /// </summary>
- public interface Importer
- {
- int Priority { get; }
-
- bool Optimisable { get; }
-
- string Name { get; }
-
- BlueprintProvider BlueprintProvider { get; }
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- bool Qualifies(string name);
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- BlockJsonInfo[] Import(string name);
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- void PreProcess(string name, ref ProcessedVoxelObjectNotation[] blocks);
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- void PostProcess(string name, ref Block[] blocks);
- }
- }
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