Magically import images and more into Gamecraft as blocks
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  1. using System;
  2. namespace Pixi.Robots
  3. {
  4. public struct RobotBriefStruct
  5. {
  6. public int itemId;
  7. public string itemName;
  8. public string itemDescription;
  9. public string thumbnail;
  10. public string addedBy;
  11. public string addedByDisplayName;
  12. public int cpu;
  13. public int totalRobotRanking;
  14. public string cubeData;
  15. public string colourData;
  16. public bool featured;
  17. public string cubeAmounts; // this is sent incorrectly by the API server (it's actually a Dictionary<string, int>)
  18. }
  19. public struct RobotList
  20. {
  21. public RobotBriefStruct[] roboShopItems;
  22. }
  23. public struct RobotListResponse
  24. {
  25. public RobotList response;
  26. public int statusCode;
  27. }
  28. public struct RobotInfoResponse
  29. {
  30. public RobotStruct response;
  31. public int statusCode;
  32. }
  33. }