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- // NGnius 2020-02-12
-
- package main
-
- import (
- "encoding/json"
- "strconv"
-
- // test
- "fmt"
- )
-
- type Jsonable interface {
- Json() ([]byte, error)
- JsonPretty() ([]byte, error)
- Unjson([]byte) error
- JsonObject() (interface{}, error)
- }
-
- type Rower interface {
- Intake() []interface{}
- Output() []interface{}
- }
-
- type Board struct {
- ID int64
- Name string
- Description string
- }
-
- func LoadBoard(id int64) *Board {
- b := &Board{ID: id}
- loadErr := b.Load()
- if loadErr != nil {
- return nil
- }
- return b
- }
-
- func (b *Board) Load() error {
- return db.QueryRow("SELECT * FROM Boards WHERE id=?", b.ID).Scan(b.Intake()...)
- }
-
- func (b *Board) Commit() error {
- tx, _ := db.Begin()
- statement, _ := tx.Prepare("INSERT OR REPLACE INTO Boards(id, name, description) VALUES (?, ?, ?);")
- _, err := statement.Exec(b.Output()...)
- if err != nil {
- tx.Rollback()
- return err
- }
- return tx.Commit()
- }
-
- func (b *Board) Entries() ([]*Entry, error) {
- var entries []*Entry
- rows, err := db.Query("SELECT * FROM Entries WHERE board=?", b.ID)
- if err != nil {
- return entries, err
- }
- count := 0
- for rows.Next() {
- entries = append(entries, &Entry{})
- rows.Scan(entries[count].Intake()...)
- count++
- }
- return entries, nil
- }
-
- func (b *Board) SomeEntries(start, end int64) ([]*Entry, error) {
- var entries []*Entry
- rows, err := db.Query("SELECT * FROM Entries WHERE board=? and rank >= ? and rank <= ? ORDER BY rank ASC;", b.ID, start, end)
- if err != nil {
- return entries, err
- }
- count := 0
- for rows.Next() {
- entries = append(entries, &Entry{})
- rows.Scan(entries[count].Intake()...)
- count++
- }
- return entries, nil
- }
-
- // implementation of Jsonable
- func (b *Board) Json() ([]byte, error) {
- var data []byte
- jsonObj, err := b.JsonObject()
- if err != nil {
- return data, err
- }
- return json.Marshal(jsonObj)
- }
-
- func (b *Board) JsonPretty() ([]byte, error) {
- var data []byte
- jsonObj, err := b.JsonObject()
- if err != nil {
- return data, err
- }
- return json.MarshalIndent(jsonObj, "", " ")
- }
-
- func (b *Board) JsonObject() (interface{}, error) {
- jsonObj := BoardJSON{ID: b.ID, Name: b.Name, Description: b.Description}
- return jsonObj, nil
- }
-
- // implementation of Rower
- func (b *Board) Intake() []interface{} {
- return []interface{}{&b.ID, &b.Name, &b.Description}
- }
-
- func (b *Board) Output() []interface{} {
- return []interface{}{b.ID, b.Name, b.Description}
- }
-
- type Player struct {
- ID int64
- Name string
- }
-
- func LoadPlayer(id int64) *Player {
- p := &Player{ID: id}
- loadErr := p.Load()
- if loadErr != nil {
- return nil
- }
- return p
- }
-
- func (p *Player) Load() error {
- return db.QueryRow("SELECT * FROM Players WHERE id=? LIMIT 1;", p.ID).Scan(p.Intake()...)
- }
-
- func (p *Player) Commit() error {
- tx, _ := db.Begin()
- statement, _ := tx.Prepare("INSERT OR REPLACE INTO Players(id, name) VALUES (?, ?);")
- _, err := statement.Exec(p.Output()...)
- if err != nil {
- tx.Rollback()
- return err
- }
- return tx.Commit()
- }
-
- func (p *Player) Entries() ([]*Entry, error) {
- var entries []*Entry
- rows, err := db.Query("SELECT * FROM Entries WHERE player=?", p.ID)
- if err != nil {
- return entries, err
- }
- count := 0
- for rows.Next() {
- entries = append(entries, &Entry{})
- rows.Scan(entries[count].Intake()...)
- count++
- }
- return entries, nil
- }
-
- func (p *Player) SomeEntries(limit int64) ([]*Entry, error) {
- var entries []*Entry
- rows, err := db.Query("SELECT * FROM Entries WHERE player=? ORDER BY time DESC LIMIT ?;", p.ID, limit)
- if err != nil {
- return entries, err
- }
- count := 0
- for rows.Next() {
- entries = append(entries, &Entry{})
- //rows.Scan(entries[count].Intake()...)
- scanErr := rows.Scan(&entries[count].ID, &entries[count].Rank, &entries[count].Score, &entries[count].Player, &entries[count].Board, &entries[count].Time)
- if scanErr != nil {
- fmt.Println(scanErr)
- }
- count++
- }
- return entries, nil
- }
-
- func (p *Player) Url() string {
- return "/player?id=" + strconv.Itoa(int(p.ID))
- }
-
- // implementation of Jsonable
- func (p *Player) Json() ([]byte, error) {
- var data []byte
- jsonObj, err := p.JsonObject()
- if err != nil {
- return data, err
- }
- return json.Marshal(jsonObj)
- }
-
- func (p *Player) JsonPretty() ([]byte, error) {
- var data []byte
- jsonObj, err := p.JsonObject()
- if err != nil {
- return data, err
- }
- return json.MarshalIndent(jsonObj, "", " ")
- }
-
- func (p *Player) JsonObject() (interface{}, error) {
- jsonObj := PlayerJSON{ID: p.ID, Name: p.Name}
- return jsonObj, nil
- }
-
- // implementation of Rower
- func (p *Player) Intake() []interface{} {
- return []interface{}{&p.ID, &p.Name}
- }
-
- func (p *Player) Output() []interface{} {
- return []interface{}{p.ID, p.Name}
- }
-
- type Entry struct {
- ID int64
- Rank int64
- Score int64
- Player int64
- Board int64
- Time int64 // Created time (seconds since Unix epoch)
- }
-
- func LoadEntry(id int64) *Entry {
- e := &Entry{ID: id}
- loadErr := e.Load()
- if loadErr != nil {
- return nil
- }
- return e
- }
-
- func (e *Entry) Load() error {
- return db.QueryRow("SELECT * FROM Entries WHERE id=? LIMIT 1;", e.ID).Scan(e.Intake()...)
- }
-
- func (e *Entry) Commit() error {
- tx, _ := db.Begin()
- statement, _ := tx.Prepare("INSERT OR REPLACE INTO Entries(id, rank, score, player, board, time) VALUES (?, ?, ?, ?, ?, ?);")
- _, err := statement.Exec(e.Output()...)
- if err != nil {
- tx.Rollback()
- return err
- }
- return tx.Commit()
- }
-
- // implementation of Jsonable
- func (e *Entry) Json() ([]byte, error) {
- var data []byte
- jsonObj, err := e.JsonObject()
- if err != nil {
- return data, err
- }
- return json.Marshal(jsonObj)
- }
-
- func (e *Entry) JsonPretty() ([]byte, error) {
- var data []byte
- jsonObj, err := e.JsonObject()
- if err != nil {
- return data, err
- }
- return json.MarshalIndent(jsonObj, "", " ")
- }
-
- func (e *Entry) JsonObject() (interface{}, error) {
- jsonObj := EntryJSON{ID: e.ID, Rank: e.Rank, Score: e.Score, PlayerID: e.Player, BoardID: e.Board}
- ePlayer := &Player{ID: e.Player}
- err := ePlayer.Load()
- if err != nil {
- return jsonObj, err
- }
- jsonObj.PlayerName = ePlayer.Name
- jsonObj.PlayerURL = ePlayer.Url()
- return jsonObj, nil
- }
-
- // implementation of Rower
- func (e *Entry) Intake() []interface{} {
- return []interface{}{&e.ID, &e.Rank, &e.Score, &e.Player, &e.Board, &e.Time}
- }
-
- func (e *Entry) Output() []interface{} {
- return []interface{}{e.ID, e.Rank, e.Score, e.Player, e.Board, e.Time}
- }
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