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- using System;
- using GamecraftModdingAPI.Events;
- namespace Leadercraft.Scoring
- {
- internal class LeadercraftGameEventHandler : SimpleEventHandlerEngine
- {
- public LeadercraftGameEventHandler(): base(State.EnterGame, State.ExitGame, EventType.GameSwitchedTo, "LeadercraftGameEventHandler")
- {
-
- }
- }
-
- internal class LeadercraftSimEventHandler : SimpleEventHandlerEngine
- {
- public LeadercraftSimEventHandler() : base(State.StartPlayingGame, State.StopPlayingGame, EventType.SimulationSwitchedTo, "LeadercraftSimEventHandler")
- {
-
- }
- }
- }
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