using System; using Steamworks; using RobocraftX.Common; namespace Leadercraft.Server { public static class Tools { public static bool IsSteamAvailable { get => SteamClient.IsValid; } public static ulong UserId { get => SteamClient.SteamId.Value; } public static string UserName { get => SteamClient.Name; } public static ulong GameId { get => GameMode.SaveGameDetails.WorkshopId; } } }