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- mod client;
-
- mod server;
- mod server_json;
- pub use self::server_json::{GameInfo, StatusInfo};
- pub use self::server::{CLreServer};
-
- mod live;
- mod live_json;
- pub use self::live::{LiveAPI};
- pub use self::live_json::{AuthenticationInfo, LobbyInfo, LiveGameInfo};
- pub(crate) use self::live_json::{AuthenticationPayload, LobbyPayload};
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