An unofficial collection of APIs used in FreeJam games and mods
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  1. mod client;
  2. mod server;
  3. mod server_json;
  4. pub use self::server_json::{GameInfo, StatusInfo};
  5. pub use self::server::{CLreServer};
  6. mod live;
  7. mod live_json;
  8. pub use self::live::{LiveAPI};
  9. pub use self::live_json::{AuthenticationInfo, LobbyInfo, LiveGameInfo};
  10. pub(crate) use self::live_json::{AuthenticationPayload, LobbyPayload};