An unofficial collection of APIs used in FreeJam games and mods
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  1. //! Techblox APIs and functionality (WIP).
  2. pub mod blocks;
  3. mod gamesave;
  4. mod entity_header;
  5. mod entity_traits;
  6. mod block_group_entity;
  7. mod unity_types;
  8. #[allow(dead_code)]
  9. mod parsing_tools;
  10. mod murmur;
  11. pub use gamesave::{GameSave};
  12. pub use entity_header::{EntityHeader, EntityGroupID};
  13. pub use entity_traits::{Parsable, SerializedEntityComponent, SerializedEntityDescriptor};
  14. pub use block_group_entity::{BlockGroupEntity, BlockGroupTransformEntityComponent, SavedBlockGroupIdComponent};
  15. pub use unity_types::{UnityFloat3, UnityFloat4, UnityQuaternion, UnityFloat4x4};
  16. pub(crate) use parsing_tools::*;
  17. pub(crate) use murmur::*;