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- use libfj::cardlife;
-
- const EMAIL: &str = "";
- const PASSWORD: &str = "";
-
- #[test]
- fn live_api_init() -> Result<(), ()> {
- cardlife::LiveAPI::new();
- Ok(())
- }
-
- #[tokio::test]
- async fn live_api_init_auth() -> Result<(), ()> {
- let live = cardlife::LiveAPI::login_email(EMAIL, PASSWORD).await;
- assert!(live.is_err()); // invalid credentials
- Ok(())
- }
-
- #[tokio::test]
- async fn live_api_authenticate() -> Result<(), ()> {
- let mut live = cardlife::LiveAPI::new();
- let result = live.authenticate_email(EMAIL, PASSWORD).await;
- assert!(result.is_err()); // invalid credentials
- /*let auth_info = result.unwrap();
- assert_ne!(auth_info.token, "");
- assert_ne!(auth_info.display_name, "");
- assert_eq!(auth_info.email_address, EMAIL);
- assert_ne!(auth_info.public_id, "");
- println!("AuthenticationInfo.to_string() -> `{}`", auth_info.to_string());*/
- Ok(())
- }
-
- #[tokio::test]
- async fn live_api_lobbies() -> Result<(), ()> {
- //let live = cardlife::LiveAPI::login_email(EMAIL, PASSWORD).await.unwrap();
- let live = cardlife::LiveAPI::new();
- let result = live.lobbies().await;
- assert!(result.is_err());
- /*
- let lobby_info = result.unwrap();
- assert_ne!(lobby_info.games.len(), 0);
- for game in &lobby_info.games {
- println!("LiveGameInfo.to_string() -> `{}`", game.to_string());
- }*/
- Ok(())
- }
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