Tools for building games mainly focused on changing block properties. And noclip.
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BlockMod.csproj 45KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  10. <RootNamespace>BlockMod</RootNamespace>
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  621. <HintPath>..\..\ref\GamecraftPreview_Data\Managed\uREPL.dll</HintPath>
  622. </Reference>
  623. <Reference Include="VisualProfiler, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  624. <HintPath>..\..\ref\GamecraftPreview_Data\Managed\VisualProfiler.dll</HintPath>
  625. </Reference>
  626. </ItemGroup>
  627. <ItemGroup>
  628. <None Include="packages.config" />
  629. </ItemGroup>
  630. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  631. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  632. Other similar extension points exist, see Microsoft.Common.targets.
  633. <Target Name="BeforeBuild">
  634. </Target>
  635. <Target Name="AfterBuild">
  636. </Target>
  637. -->
  638. </Project>