Tools for building games mainly focused on changing block properties. And noclip.
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BlockMod.sln 779B

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 12.00
  3. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlockMod", "BlockMod\BlockMod.csproj", "{BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}"
  4. EndProject
  5. Global
  6. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  7. Debug|Any CPU = Debug|Any CPU
  8. Release|Any CPU = Release|Any CPU
  9. EndGlobalSection
  10. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  11. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  12. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
  13. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
  14. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Release|Any CPU.Build.0 = Release|Any CPU
  15. EndGlobalSection
  16. EndGlobal