diff --git a/BuildingTools/BlockSelections.cs b/BuildingTools/BlockSelections.cs
index 59707de..371fba4 100644
--- a/BuildingTools/BlockSelections.cs
+++ b/BuildingTools/BlockSelections.cs
@@ -1,7 +1,7 @@
using System.Linq;
-using GamecraftModdingAPI;
-using GamecraftModdingAPI.Blocks;
-using GamecraftModdingAPI.Utility;
+using TechbloxModdingAPI;
+using TechbloxModdingAPI.Blocks;
+using TechbloxModdingAPI.Utility;
namespace BuildingTools
{
diff --git a/BuildingTools/BuildingTools.cs b/BuildingTools/BuildingTools.cs
index 4427cea..fbce457 100644
--- a/BuildingTools/BuildingTools.cs
+++ b/BuildingTools/BuildingTools.cs
@@ -2,13 +2,13 @@ using System;
using System.Collections.Generic;
using System.Linq;
using DataLoader;
-using GamecraftModdingAPI;
-using GamecraftModdingAPI.Blocks;
-using GamecraftModdingAPI.Commands;
-using GamecraftModdingAPI.Utility;
+using TechbloxModdingAPI;
+using TechbloxModdingAPI.Blocks;
+using TechbloxModdingAPI.Commands;
+using TechbloxModdingAPI.Utility;
using IllusionPlugin;
using Unity.Mathematics;
-using Main = GamecraftModdingAPI.Main;
+using Main = TechbloxModdingAPI.Main;
namespace BuildingTools
{
@@ -282,7 +282,7 @@ namespace BuildingTools
{
var player = Player.LocalPlayer;
if (player == null) return "";
- GamecraftModdingAPI.FlyCam cam = GameState.IsBuildMode() ? player.BuildCamera : null;
+ TechbloxModdingAPI.FlyCam cam = GameState.IsBuildMode() ? player.BuildCamera : null;
//float3 pos = cam?.Position ?? player.Position;
float3 rot = cam?.Rotation ?? player.Rotation;
float3 vel = cam?.Velocity ?? player.Velocity;
diff --git a/BuildingTools/BuildingTools.csproj b/BuildingTools/BuildingTools.csproj
index 29e5a5e..adc01bf 100644
--- a/BuildingTools/BuildingTools.csproj
+++ b/BuildingTools/BuildingTools.csproj
@@ -241,8 +241,8 @@
..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Wires.Mockup.dll
-
- ..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net472\GamecraftModdingAPI.dll
+
+ ..\..\GamecraftModdingAPI\TechbloxModdingAPI\bin\Debug\net472\TechbloxModdingAPI.dll
..\..\ref\TechbloxPreview_Data\Managed\GameState.dll
diff --git a/BuildingTools/CommandUtils.cs b/BuildingTools/CommandUtils.cs
index 9de6a4b..1adb995 100644
--- a/BuildingTools/CommandUtils.cs
+++ b/BuildingTools/CommandUtils.cs
@@ -1,8 +1,8 @@
using System;
using Gamecraft.Wires;
-using GamecraftModdingAPI;
-using GamecraftModdingAPI.Commands;
-using GamecraftModdingAPI.Utility;
+using TechbloxModdingAPI;
+using TechbloxModdingAPI.Commands;
+using TechbloxModdingAPI.Utility;
using RobocraftX.CommandLine.Custom;
namespace BuildingTools
diff --git a/BuildingTools/NoClipCommand.cs b/BuildingTools/NoClipCommand.cs
index ce80cc4..4c5d9ab 100644
--- a/BuildingTools/NoClipCommand.cs
+++ b/BuildingTools/NoClipCommand.cs
@@ -1,10 +1,10 @@
using System;
using System.Collections;
using System.Reflection;
-using GamecraftModdingAPI;
-using GamecraftModdingAPI.Engines;
-using GamecraftModdingAPI.Players;
-using GamecraftModdingAPI.Utility;
+using TechbloxModdingAPI;
+using TechbloxModdingAPI.Engines;
+using TechbloxModdingAPI.Players;
+using TechbloxModdingAPI.Utility;
using HarmonyLib;
using RobocraftX.Character;
using RobocraftX.Character.Factories;
@@ -41,7 +41,7 @@ namespace BuildingTools
if (_entityManager == default) _entityManager = FullGameFields._physicsWorld.EntityManager;
Logging.CommandLog("Enabling noclip");
_oldFilter = ChangeCollider(_collisionFilter);
- OnUpdate().RunOn(GamecraftModdingAPI.Tasks.Scheduler.extraLeanRunner);
+ OnUpdate().RunOn(TechbloxModdingAPI.Tasks.Scheduler.extraLeanRunner);
_enabled = true;
Logging.CommandLog("Noclip enabled");
}