Tools for building games mainly focused on changing block properties. And noclip.
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  1. Microsoft Visual Studio Solution File, Format Version 12.00
  2. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildingTools", "BuildingTools\BuildingTools.csproj", "{BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}"
  3. EndProject
  4. Global
  5. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  6. Debug|Any CPU = Debug|Any CPU
  7. Release|Any CPU = Release|Any CPU
  8. EndGlobalSection
  9. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  10. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  11. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
  12. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
  13. {BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}.Release|Any CPU.Build.0 = Release|Any CPU
  14. EndGlobalSection
  15. EndGlobal