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- using System;
- using System.IO;
- using System.Text;
- using System.Text.RegularExpressions;
-
- namespace Automation
- {
- class Automation
- {
- private static readonly string Name = "automation";
-
- private static readonly string XmlPrefix = "<!--Start Dependencies-->\n <ItemGroup>\n";
- private static readonly string XmlSuffix = " </ItemGroup>\n<!--End Dependencies-->";
-
- private static readonly string GamecraftModdingAPI_csproj = @"\GamecraftModdingAPI.csproj";
- static void Main(string[] args)
- {
- if (args.Length != 2 || args[0] == "-h" || args[0] == "--help")
- {
- Console.WriteLine($"Usage : {Name}.exe <path to Gamecraft DLLs> <path to GamecraftModdingAPI.csproj>");
- Console.WriteLine("Other arguments:");
- Console.WriteLine(" --help : display this message");
- Console.WriteLine($" --version : display {Name}'s version");
- return;
- }
- Console.WriteLine("Building Assembly references");
- string asmXml = BuildAssemblyReferencesXML(args[0]);
- //Console.WriteLine(asmXml);
- string csprojPath = args[1].EndsWith(GamecraftModdingAPI_csproj)? args[1] : args[1]+GamecraftModdingAPI_csproj;
- Console.WriteLine($"Parsing {csprojPath}");
- string csprojContents = File.ReadAllText(csprojPath);
- Match dependenciesStart = (new Regex(@"<\s*!--\s*Start\s+Dependencies\s*--\s*>", RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.Multiline)).Match(csprojContents);
- Match dependenciesEnd = (new Regex(@"<\s*!--\s*End\s+Dependencies\s*--\s*>", RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.Multiline)).Match(csprojContents);
- if (!dependenciesEnd.Success || !dependenciesStart.Success)
- {
- Console.WriteLine("Unable to find dependency XML comments, aborting!");
- return;
- }
- csprojContents = csprojContents.Substring(0, dependenciesStart.Index) + asmXml + csprojContents.Substring(dependenciesEnd.Index+dependenciesEnd.Length);
- //Console.WriteLine(csprojContents);
- Console.WriteLine($"Writing Assembly references into {csprojPath}");
- File.WriteAllText(csprojPath, csprojContents);
- Console.WriteLine("Successfully generated Gamecraft assembly DLL references");
- }
-
- static string BuildAssemblyReferencesXML(string path)
- {
- StringBuilder result = new StringBuilder();
- result.Append(XmlPrefix);
- string[] files = Directory.GetFiles(path, "*.dll");
- for(int i = 0; i<files.Length; i++)
- {
- if (files[i].Contains(@"\System.") || files[i].EndsWith(@"mscorlib.dll") || files[i].Contains(@"\Mono."))
- {
- // no
- }
- else
- {
- result.Append($" <Reference Include=\"{files[i].Substring(files[i].LastIndexOf(@"\") + 1).Replace(".dll", "")}\">\n <HintPath>{files[i]}</HintPath>\n </Reference>\n");
- }
- }
- result.Append(XmlSuffix);
- return result.ToString();
- }
- }
- }
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