Gamecraft modding API for a stable interface between Gamecraft and mods
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NGnius 907b52de44 Version 0.1.3.0 4 years ago
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EventEngineFactory.cs Add general purpose engine management & cleanup 5 years ago
EventManager.cs Make engines get registered ASAP instead of on next engine root switch 4 years ago
EventType.cs Implement missing events 5 years ago
GameActivatedComposePatch.cs Version 0.1.3.0 4 years ago
GameReloadedPatch.cs Fix GameSwitchedTo event with some statefulness 4 years ago
GameSwitchedToPatch.cs Fix GameSwitchedTo event with some statefulness 4 years ago
IEventEmitterEngine.cs Add general purpose engine management & cleanup 5 years ago
IEventHandlerEngine.cs Add general purpose engine management & cleanup 5 years ago
MenuActivatedPatch.cs Implement some common block operations 5 years ago
MenuSwitchedToPatch.cs Add general purpose engine management & cleanup 5 years ago
ModEventEntityDescriptor.cs Add general purpose engine management & cleanup 5 years ago
ModEventEntityStruct.cs Add general purpose engine management & cleanup 5 years ago
SimpleEventEmitterEngine.cs Add general purpose engine management & cleanup 5 years ago
SimpleEventHandlerEngine.cs Make engines get registered ASAP instead of on next engine root switch 4 years ago