Browse Source

Remove unpatched checkbox and handle the game's running status

- Disabling mod installs while the game is running
- Automatically detecting whether the game is running and unpatching if needed
tags/v1.6.0
NorbiPeti 2 years ago
parent
commit
333e8d6040
4 changed files with 103 additions and 107 deletions
  1. +23
    -38
      TBMM/MainForm.Designer.cs
  2. +5
    -43
      TBMM/MainForm.cs
  3. +26
    -7
      TBMM/MainPatcher.cs
  4. +49
    -19
      TBMM/MainUtils.cs

+ 23
- 38
TBMM/MainForm.Designer.cs View File

@@ -30,7 +30,7 @@
{
System.Windows.Forms.ListViewGroup listViewGroup1 = new System.Windows.Forms.ListViewGroup("Installed", System.Windows.Forms.HorizontalAlignment.Center);
System.Windows.Forms.ListViewGroup listViewGroup2 = new System.Windows.Forms.ListViewGroup("Available", System.Windows.Forms.HorizontalAlignment.Center);
System.Windows.Forms.ListViewItem listViewItem1 = new System.Windows.Forms.ListViewItem(new string[] {"Mod", "modtainers", "1.0", "2020.06.15. 2:01:43"}, -1);
System.Windows.Forms.ListViewItem listViewItem1 = new System.Windows.Forms.ListViewItem(new string[] { "Mod", "modtainers", "1.0", "2020.06.15. 2:01:43" }, -1);
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
this.modlist = new System.Windows.Forms.ListView();
this.modName = new System.Windows.Forms.ColumnHeader();
@@ -43,17 +43,16 @@
this.playbtn = new System.Windows.Forms.Button();
this.settingsbtn = new System.Windows.Forms.Button();
this.findlog = new System.Windows.Forms.Button();
this.unpatched = new System.Windows.Forms.CheckBox();
this.modinfobox = new System.Windows.Forms.RichTextBox();
this.refreshbtn = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// modlist
//
this.modlist.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right)));
this.modlist.BackColor = System.Drawing.Color.FromArgb(((int) (((byte) (216)))), ((int) (((byte) (240)))), ((int) (((byte) (216)))));
this.modlist.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right)));
this.modlist.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(216)))), ((int)(((byte)(240)))), ((int)(((byte)(216)))));
this.modlist.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.modlist.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {this.modName, this.modAuthor, this.modVersion, this.modTimestamp});
this.modlist.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] { this.modName, this.modAuthor, this.modVersion, this.modTimestamp });
this.modlist.ForeColor = System.Drawing.Color.Green;
this.modlist.FullRowSelect = true;
listViewGroup1.Header = "Installed";
@@ -62,11 +61,11 @@
listViewGroup2.Header = "Available";
listViewGroup2.HeaderAlignment = System.Windows.Forms.HorizontalAlignment.Center;
listViewGroup2.Name = "available";
this.modlist.Groups.AddRange(new System.Windows.Forms.ListViewGroup[] {listViewGroup1, listViewGroup2});
this.modlist.Groups.AddRange(new System.Windows.Forms.ListViewGroup[] { listViewGroup1, listViewGroup2 });
this.modlist.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.Nonclickable;
this.modlist.HideSelection = false;
listViewItem1.Group = listViewGroup1;
this.modlist.Items.AddRange(new System.Windows.Forms.ListViewItem[] {listViewItem1});
this.modlist.Items.AddRange(new System.Windows.Forms.ListViewItem[] { listViewItem1 });
this.modlist.Location = new System.Drawing.Point(12, 47);
this.modlist.Name = "modlist";
this.modlist.Size = new System.Drawing.Size(491, 433);
@@ -98,10 +97,10 @@
//
// status
//
this.status.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.status.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.status.AutoSize = true;
this.status.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.status.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (238)));
this.status.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
this.status.ForeColor = System.Drawing.Color.Lime;
this.status.Location = new System.Drawing.Point(8, 487);
this.status.Name = "status";
@@ -111,11 +110,11 @@
//
// installbtn
//
this.installbtn.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.installbtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.installbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Green;
this.installbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int) (((byte) (0)))), ((int) (((byte) (40)))), ((int) (((byte) (0)))));
this.installbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(40)))), ((int)(((byte)(0)))));
this.installbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.installbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (238)));
this.installbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
this.installbtn.Location = new System.Drawing.Point(509, 12);
this.installbtn.Name = "installbtn";
this.installbtn.Size = new System.Drawing.Size(263, 49);
@@ -126,11 +125,11 @@
//
// uninstallbtn
//
this.uninstallbtn.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.uninstallbtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.uninstallbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Black;
this.uninstallbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
this.uninstallbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.uninstallbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (238)));
this.uninstallbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
this.uninstallbtn.ForeColor = System.Drawing.Color.Green;
this.uninstallbtn.Location = new System.Drawing.Point(509, 67);
this.uninstallbtn.Name = "uninstallbtn";
@@ -144,9 +143,9 @@
//
this.playbtn.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
this.playbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Green;
this.playbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int) (((byte) (0)))), ((int) (((byte) (40)))), ((int) (((byte) (0)))));
this.playbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(40)))), ((int)(((byte)(0)))));
this.playbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.playbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 20.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (238)));
this.playbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 20.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
this.playbtn.Location = new System.Drawing.Point(250, 487);
this.playbtn.Name = "playbtn";
this.playbtn.Size = new System.Drawing.Size(300, 62);
@@ -157,9 +156,9 @@
//
// settingsbtn
//
this.settingsbtn.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.settingsbtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.settingsbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Green;
this.settingsbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int) (((byte) (0)))), ((int) (((byte) (40)))), ((int) (((byte) (0)))));
this.settingsbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(40)))), ((int)(((byte)(0)))));
this.settingsbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.settingsbtn.Location = new System.Drawing.Point(667, 487);
this.settingsbtn.Name = "settingsbtn";
@@ -171,9 +170,9 @@
//
// findlog
//
this.findlog.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.findlog.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.findlog.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Green;
this.findlog.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int) (((byte) (0)))), ((int) (((byte) (40)))), ((int) (((byte) (0)))));
this.findlog.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(40)))), ((int)(((byte)(0)))));
this.findlog.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.findlog.Location = new System.Drawing.Point(666, 522);
this.findlog.Name = "findlog";
@@ -183,21 +182,9 @@
this.findlog.UseVisualStyleBackColor = true;
this.findlog.Click += new System.EventHandler(this.findlog_Click);
//
// unpatched
//
this.unpatched.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.unpatched.AutoSize = true;
this.unpatched.Location = new System.Drawing.Point(12, 534);
this.unpatched.Name = "unpatched";
this.unpatched.Size = new System.Drawing.Size(218, 17);
this.unpatched.TabIndex = 8;
this.unpatched.Text = "Disable mods (check if game is crashing)";
this.unpatched.UseVisualStyleBackColor = true;
this.unpatched.CheckedChanged += new System.EventHandler(this.unpatched_CheckedChanged);
//
// modinfobox
//
this.modinfobox.Anchor = ((System.Windows.Forms.AnchorStyles) (((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Right)));
this.modinfobox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Right)));
this.modinfobox.BackColor = System.Drawing.Color.Black;
this.modinfobox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.modinfobox.ForeColor = System.Drawing.Color.Lime;
@@ -211,9 +198,9 @@
// refreshbtn
//
this.refreshbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Green;
this.refreshbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int) (((byte) (0)))), ((int) (((byte) (40)))), ((int) (((byte) (0)))));
this.refreshbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(40)))), ((int)(((byte)(0)))));
this.refreshbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.refreshbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (238)));
this.refreshbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
this.refreshbtn.Location = new System.Drawing.Point(12, 12);
this.refreshbtn.Name = "refreshbtn";
this.refreshbtn.Size = new System.Drawing.Size(105, 29);
@@ -230,7 +217,6 @@
this.ClientSize = new System.Drawing.Size(784, 561);
this.Controls.Add(this.refreshbtn);
this.Controls.Add(this.modinfobox);
this.Controls.Add(this.unpatched);
this.Controls.Add(this.findlog);
this.Controls.Add(this.settingsbtn);
this.Controls.Add(this.playbtn);
@@ -239,7 +225,7 @@
this.Controls.Add(this.status);
this.Controls.Add(this.modlist);
this.ForeColor = System.Drawing.Color.Lime;
this.Icon = ((System.Drawing.Icon) (resources.GetObject("$this.Icon")));
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "MainForm";
this.Text = "Techblox Mod Manager";
this.Load += new System.EventHandler(this.Form1_Load);
@@ -261,7 +247,6 @@
private System.Windows.Forms.Button settingsbtn;
private System.Windows.Forms.ColumnHeader modAuthor;
private System.Windows.Forms.Button findlog;
private System.Windows.Forms.CheckBox unpatched;
private System.Windows.Forms.RichTextBox modinfobox;
private System.Windows.Forms.Button refreshbtn;
}


+ 5
- 43
TBMM/MainForm.cs View File

@@ -75,9 +75,7 @@ You may also want to verify the game's files in the launcher.
status.Text = resources.GetString("Status_Game_not_found");
return;
}
DeleteEmptyPluginsDir(out bool pexists, out bool dexists);
if (!pexists && dexists)
unpatched.Checked = true; //It will call the event but that won't do anything
DeleteEmptyPluginsDir(out _, out _);
await RefreshEverything(evenMods);
}

@@ -156,14 +154,6 @@ You may also want to verify the game's files in the launcher.
installbtn.Text = "Install mod";
break;
}
if (unpatched.Checked)
{ //Don't allow (un)installing mods if mods are disabled
UpdateButton(installbtn, false);
UpdateButton(uninstallbtn, false);
modlist.Enabled = false;
}
else
modlist.Enabled = true;
}

private async void installbtn_Click(object sender, EventArgs e)
@@ -176,7 +166,7 @@ You may also want to verify the game's files in the launcher.
if (item.Group.Name == "installed" && (mod.DownloadURL == null || mod.LatestVersion <= mod.Version)) continue;
await InstallMod(mod);
}
EndWork();
EndWork(CheckIfPatched());
}

private void uninstallbtn_Click(object sender, EventArgs e)
@@ -187,7 +177,7 @@ You may also want to verify the game's files in the launcher.
if (item.Group.Name != "installed") continue;
UninstallMod(mods[item.Name]);
}
EndWork(); //Update button states
EndWork(CheckIfPatched()); //Update button states
}

private void findlog_Click(object sender, EventArgs e)
@@ -199,35 +189,6 @@ You may also want to verify the game's files in the launcher.
Process.Start("explorer.exe", $@"/select,{Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)}Low\Freejam\{exe.Replace(".exe", "")}\Player.log");
}
}

private void unpatched_CheckedChanged(object sender, EventArgs e)
{ //Not using the patcher's revert option because sometimes it restores the wrong files - the game can be patched without mods
if (CheckNoExe())
return;
CheckIfPatched();
modlist_SelectedIndexChanged(modlist, null);
string plugins = GamePath("\\Plugins");
string disabled = GamePath("\\Plugins_Disabled");
DeleteEmptyPluginsDir(out bool pexists, out bool dexists);
if (unpatched.Checked)
{
if (pexists)
{
if (dexists)
Directory.Delete(disabled, true); //Resolving conflicts would be complicated so delete the other mods - this shouldn't happen normally
Directory.Move(plugins, disabled);
}
}
else
{
if (dexists)
{
if (pexists)
Directory.Delete(plugins, true);
Directory.Move(disabled, plugins);
}
}
}
private void DeleteEmptyPluginsDir(out bool pexists, out bool dexists)
{
@@ -254,7 +215,8 @@ You may also want to verify the game's files in the launcher.

private async Task RefreshEverything(bool evenMods)
{
CheckIfPatched(); //Set from placeholder
if (CheckIfPatched() == GameState.Patched) //Set from placeholder
HandleGameExit(null, EventArgs.Empty);
lastGameUpdateTime = GetGameVersionAsDate();
var mods = GetInstalledMods();
if (evenMods)


+ 26
- 7
TBMM/MainPatcher.cs View File

@@ -25,6 +25,20 @@ namespace TBMM
playbtn.Text = pnp;
return GameState.NoPatcher;
}

if (CheckIfGameIsRunning())
{
status.Text = "Status: Game is running";
playbtn.Text = "In-game";
UpdateButton(playbtn, false); //Don't allow (un)installing mods if game is running
UpdateButton(installbtn, false);
UpdateButton(uninstallbtn, false);
modlist.Enabled = false;
return GameState.InGame;
}

if (!working) UpdateButton(playbtn, true);
modlist.Enabled = true;
if (gcipa.Updatable && !(gcipa.Version == new Version(1, 0, 0, 0) && gcipa.LatestVersion == new Version(4, 0, 0, 0)))
{
status.Text = "Status: Patcher outdated\nClicking play will update it";
@@ -40,7 +54,7 @@ namespace TBMM
playbtn.Text = pnp;
return GameState.Unpatched;
}
string backup = Directory.EnumerateDirectories(backups).OrderByDescending(name => Directory.GetLastWriteTimeUtc(name)).FirstOrDefault();
string backup = Directory.EnumerateDirectories(backups).OrderByDescending(Directory.GetLastWriteTimeUtc).FirstOrDefault();
if (backup == null)
{
status.Text = nopatch;
@@ -56,8 +70,9 @@ namespace TBMM
playbtn.Text = pnp;
return GameState.Unpatched;
}
status.Text = "Status: " + (unpatched.Checked ? "Mods disabled" : "Patched");
playbtn.Text = "Play" + (unpatched.Checked ? " unmodded" : "");

status.Text = "Status: Patched";
playbtn.Text = "Play";
return GameState.Patched;
}

@@ -82,7 +97,7 @@ namespace TBMM
{
case GameState.NotFound:
MessageBox.Show("Techblox not found! Set the correct path in Settings.");
EndWork(false);
EndWork(status, false);
return retOpenedWindowShouldStay;
case GameState.NoPatcher:
case GameState.OldPatcher:
@@ -94,7 +109,7 @@ namespace TBMM
) + "\n\nIt will be downloaded from https://git.exmods.org/modtainers/GCIPA/releases and ran to patch the game. You can validate the game to restore the original game files or simply disable mods at any time.",
"Patcher download needed", MessageBoxButtons.OKCancel) == DialogResult.Cancel)
{
EndWork();
EndWork(status);
return retOpenedWindowShouldStay;
}
this.status.Text = "Status: Patching...";
@@ -124,7 +139,7 @@ namespace TBMM
{
case GameState.NoPatcher: //Make sure it actually worked
case GameState.OldPatcher:
EndWork(false);
EndWork(status, false);
return retOpenedWindowShouldStay;
case GameState.Unpatched:
{ //TODO: Wine
@@ -177,7 +192,11 @@ namespace TBMM
NoPatcher,
OldPatcher,
Unpatched,
Patched
Patched,
/// <summary>
/// Doesn't matter if patched, don't do anything if the game is running
/// </summary>
InGame
}
}
}

+ 49
- 19
TBMM/MainUtils.cs View File

@@ -72,13 +72,13 @@ namespace TBMM
status.Text = "Status: Patching failed";
return;
}
if (CheckIfPatched() == GameState.Patched || unpatched.Checked)

var patched = CheckIfPatched();
if (patched == GameState.Patched)
{
Process process = null;
if (command != null)
{
if (sender is Process) //Patched just now
CheckCompatibilityAndDisableMods();
await CheckModUpdatesAsync();
process = Process.Start(command);
}
@@ -93,9 +93,11 @@ namespace TBMM
throw new NullReferenceException("Game process is null");
process.EnableRaisingEvents = true;
process.Exited += HandleGameExit;
_gameProcess = process;
patched = CheckIfPatched(); // Set in-game status
}

EndWork(false);
EndWork(patched, false);
tcs.SetResult(null);
};
if (InvokeRequired)
@@ -107,9 +109,12 @@ namespace TBMM

private void HandleGameExit(object sender, EventArgs e)
{
ExecutePatcher(false).Exited += (o, args) =>
_gameProcess = null;
if (InvokeMethod(CheckIfPatched) != GameState.Patched)
return;
InvokeMethod(() => ExecutePatcher(false)).Exited += (o, args) =>
{
if (CheckIfPatched() == GameState.Patched)
if (InvokeMethod(CheckIfPatched) == GameState.Patched)
{
MessageBox.Show("Failed to unpatch game, launching through the launcher will fail because of anticheat. " +
"Check the output in the panel on the right.\n\n" +
@@ -119,15 +124,33 @@ namespace TBMM
};
}

private void CheckCompatibilityAndDisableMods()
private Process _gameProcess;

private bool CheckIfGameIsRunning()
{
if (!unpatched.Checked && MessageBox.Show("If the game updated just now, some mods may be incompatible or they may work just fine." +
" Do you want to try running with mods?" +
"\n\nClick Yes to start the game with mods (after a small update or if you just installed TBMM)" +
"\nClick No to disable mods before starting the game (after a major update)" +
"\n\nYou can always enable/disable mods by launching TBMM.",
"Possible incompatibility warning", MessageBoxButtons.YesNo) == DialogResult.No)
unpatched.Checked = true;
switch (_gameProcess)
{
case { HasExited: false }:
return true;
case { HasExited: true }:
MessageBox.Show("Game has exited without handling... Please report.");
HandleGameExit(null, EventArgs.Empty);
return false;
default:
_gameProcess = Process.GetProcessesByName(GetExe(withExtension: false)).FirstOrDefault();
if (_gameProcess == null) return false;
if (_gameProcess.HasExited)
{
HandleGameExit(null, EventArgs.Empty);
return false;
}
else
{
_gameProcess.Exited += HandleGameExit;
_gameProcess.EnableRaisingEvents = true;
return true;
}
}
}

private async Task CheckModUpdatesAsync()
@@ -154,6 +177,14 @@ namespace TBMM
return client;
}

public T InvokeMethod<T>(Func<T> func)
{
if (InvokeRequired)
return (T)Invoke(func);
else
return func();
}

private bool working = false;
/// <summary>
/// Some simple "locking", only allow one operation at a time
@@ -167,18 +198,17 @@ namespace TBMM
UpdateButton(installbtn, false);
UpdateButton(uninstallbtn, false);
UpdateButton(settingsbtn, false);
unpatched.Enabled = false;
return true;
}

public void EndWork(bool desc = true)
public void EndWork(GameState state, bool desc = true)
{
working = false;
UpdateButton(playbtn, true);
if (state != GameState.InGame)
UpdateButton(playbtn, true);
UpdateButton(settingsbtn, true);
if (desc)
modlist_SelectedIndexChanged(modlist, null);
unpatched.Enabled = true;
}

/// <summary>
@@ -197,7 +227,7 @@ namespace TBMM
if (File.Exists(GamePath("\\Techblox.exe", path)))
return "Techblox" + (withExtension ? ".exe" : "");
if (File.Exists(GamePath("\\TechbloxPreview.exe", path)))
return "TechbloxPreview.exe" + (withExtension ? ".exe" : "");
return "TechbloxPreview" + (withExtension ? ".exe" : "");
return null;
}



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