|
- using GCMM.Properties;
- using System;
- using System.Collections.Generic;
- using System.ComponentModel;
- using System.Data;
- using System.Drawing;
- using System.IO;
- using System.Linq;
- using System.Text;
- using System.Text.RegularExpressions;
- using System.Threading.Tasks;
- using System.Windows.Forms;
-
- namespace GCMM
- {
- public partial class SettingsForm : Form
- {
- private MainForm mainForm;
- private bool autopatchingEnabled;
- public SettingsForm()
- {
- InitializeComponent();
- }
-
- private void Form1_Load(object sender, EventArgs e)
- {
- gamelocation.Text = Settings.Default.GamePath;
- useProxy.Checked = Settings.Default.UseProxy;
- mainForm = Owner as MainForm;
- autopatchingEnabled = Settings.Default.SteamUserID != 0 && mainForm.UpdateOrGetSteamConfigToAutoStart(null);
- autopatching.Checked = autopatchingEnabled;
- }
-
- private void browsebtn_Click(object sender, EventArgs e)
- {
- gamelocation.Text = mainForm.SelectGameFolder() ?? gamelocation.Text;
- }
-
- private void savebtn_Click(object sender, EventArgs e)
- {
- Settings.Default.GamePath = gamelocation.Text;
- Settings.Default.UseProxy = useProxy.Checked;
- if (autopatching.Checked != autopatchingEnabled)
- {
- if (autopatching.Checked && Settings.Default.SteamUserID == 0)
- {
- var (steamPath, user) = mainForm.GetSteamLocationAndUser();
- if (user != 0)
- mainForm.DetectConfigLocationAndAutoStart(steamPath, ref user);
- Settings.Default.SteamUserID = user; //If it's 0 then it's no change
- }
- else
- mainForm.UpdateOrGetSteamConfigToAutoStart(autopatching.Checked);
- }
- Settings.Default.Save();
- Close();
- }
-
- private void cancelbtn_Click(object sender, EventArgs e)
- {
- Close();
- }
- }
- }
|