A fork of Eusth's IPA
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README.md 898B

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  1. # IPA
  2. Illusion Plugin Architecture (Reloaded)
  3. ## How To Install
  4. 1. Download a release (https://github.com/Eusth/IPA/releases)
  5. 2. Extract the contents into the game folder
  6. 3. Drag & drop the game exe onto **IPA.exe**
  7. 4. Start the game as usual
  8. ## How To Develop
  9. 1. Create a new **Class Librar** C# project (.NET 2.0 to 3.5 (for LINQ))
  10. 2. Download a release and add **IllusionPlugin.dll** to your references
  11. 3. Implement `IPlugin` or `IEnhancedPlugin`
  12. 4. Build the project and copy the DLL into the Plugins folder of the game
  13. ## How To Keep The Game Patched
  14. If you don't want to drag & drop the game exe onto IPA.exe everytime you replace CSharp-Assembly.dll, do this:
  15. 1. Copy the file **Launcher.exe** from the **IPA** folder into your game folder
  16. 2. Name it like the game exe but append "_Patched" (e.g. **Game.exe** -> **Game_Patched.exe**)
  17. 3. Always start the game with the "_Patched" exe