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@@ -13,283 +13,283 @@ namespace IllusionPlugin |
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/// <example>{ "PlayClub", "PlayClubStudio" }</example> |
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public string[] Filter { get; } = new[] {"Gamecraft", "GamecraftPreview"}; |
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public void OnLateUpdate() |
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public virtual void OnLateUpdate() |
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{ |
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} |
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public abstract string Name { get; } |
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public abstract string Version { get; } |
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public void OnApplicationStart() |
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public virtual void OnApplicationStart() |
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{ |
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} |
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public void OnApplicationQuit() |
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public virtual void OnApplicationQuit() |
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{ |
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} |
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public void OnUpdate() |
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public virtual void OnUpdate() |
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{ |
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} |
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public void OnFixedUpdate() |
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public virtual void OnFixedUpdate() |
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{ |
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} |
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public void OnAnimatorIK(int layerIndex) |
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public virtual void OnAnimatorIK(int layerIndex) |
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{ |
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} |
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public void OnAnimatorMove() |
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public virtual void OnAnimatorMove() |
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{ |
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} |
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public void OnApplicationFocus(bool hasFocus) |
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public virtual void OnApplicationFocus(bool hasFocus) |
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{ |
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} |
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public void OnApplicationPause(bool pauseStatus) |
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public virtual void OnApplicationPause(bool pauseStatus) |
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{ |
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} |
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public void OnAudioFilterRead(float[] data, int channels) |
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public virtual void OnAudioFilterRead(float[] data, int channels) |
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{ |
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} |
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public void OnBecameInvisible() |
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public virtual void OnBecameInvisible() |
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{ |
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} |
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public void OnBecameVisible() |
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public virtual void OnBecameVisible() |
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{ |
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} |
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public void OnBeforeTransformParentChanged() |
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public virtual void OnBeforeTransformParentChanged() |
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{ |
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} |
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public void OnCanvasGroupChanged() |
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public virtual void OnCanvasGroupChanged() |
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{ |
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} |
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public void OnCanvasHierarchyChanged() |
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public virtual void OnCanvasHierarchyChanged() |
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{ |
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} |
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public void OnCollisionEnter(Collision other) |
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public virtual void OnCollisionEnter(Collision other) |
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{ |
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} |
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public void OnCollisionEnter2D(Collision2D other) |
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public virtual void OnCollisionEnter2D(Collision2D other) |
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{ |
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} |
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public void OnCollisionExit(Collision other) |
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public virtual void OnCollisionExit(Collision other) |
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{ |
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} |
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public void OnCollisionExit2D(Collision2D other) |
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public virtual void OnCollisionExit2D(Collision2D other) |
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{ |
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} |
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public void OnCollisionStay(Collision other) |
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public virtual void OnCollisionStay(Collision other) |
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{ |
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} |
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public void OnCollisionStay2D(Collision2D other) |
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public virtual void OnCollisionStay2D(Collision2D other) |
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{ |
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} |
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public void OnConnectedToServer() |
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public virtual void OnConnectedToServer() |
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{ |
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} |
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public void OnControllerColliderHit(ControllerColliderHit hit) |
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public virtual void OnControllerColliderHit(ControllerColliderHit hit) |
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{ |
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} |
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public void OnDidApplyAnimationProperties() |
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public virtual void OnDidApplyAnimationProperties() |
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{ |
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} |
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public void OnDisable() |
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public virtual void OnDisable() |
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{ |
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} |
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public void OnDrawGizmos() |
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public virtual void OnDrawGizmos() |
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{ |
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} |
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public void OnDrawGizmosSelected() |
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public virtual void OnDrawGizmosSelected() |
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{ |
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} |
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public void OnEnable() |
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public virtual void OnEnable() |
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{ |
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} |
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public void OnGUI() |
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public virtual void OnGUI() |
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{ |
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} |
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public void OnJointBreak(float breakForce) |
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public virtual void OnJointBreak(float breakForce) |
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{ |
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} |
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public void OnMouseDown() |
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public virtual void OnMouseDown() |
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{ |
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} |
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public void OnMouseDrag() |
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public virtual void OnMouseDrag() |
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{ |
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} |
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public void OnMouseEnter() |
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public virtual void OnMouseEnter() |
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{ |
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} |
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public void OnMouseExit() |
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public virtual void OnMouseExit() |
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{ |
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} |
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public void OnMouseOver() |
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public virtual void OnMouseOver() |
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{ |
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} |
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public void OnMouseUp() |
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public virtual void OnMouseUp() |
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{ |
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} |
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public void OnMouseUpAsButton() |
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public virtual void OnMouseUpAsButton() |
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{ |
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} |
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public void OnParticleCollision(GameObject other) |
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public virtual void OnParticleCollision(GameObject other) |
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{ |
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} |
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public void OnPostRender() |
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public virtual void OnPostRender() |
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{ |
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} |
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public void OnPreCull() |
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public virtual void OnPreCull() |
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{ |
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} |
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public void OnPreRender() |
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public virtual void OnPreRender() |
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{ |
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} |
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public void OnRectTransformDimensionsChange() |
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public virtual void OnRectTransformDimensionsChange() |
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{ |
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} |
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public void OnRenderImage(RenderTexture src, RenderTexture dest) |
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public virtual void OnRenderImage(RenderTexture src, RenderTexture dest) |
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{ |
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} |
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public void OnRenderObject() |
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public virtual void OnRenderObject() |
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{ |
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} |
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public void OnServerInitialized() |
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public virtual void OnServerInitialized() |
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{ |
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} |
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public void OnTransformChildrenChanged() |
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public virtual void OnTransformChildrenChanged() |
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{ |
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} |
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public void OnTransformParentChanged() |
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public virtual void OnTransformParentChanged() |
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{ |
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} |
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public void OnTriggerEnter(Collider other) |
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public virtual void OnTriggerEnter(Collider other) |
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{ |
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} |
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public void OnTriggerEnter2D(Collider2D other) |
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public virtual void OnTriggerEnter2D(Collider2D other) |
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{ |
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} |
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public void OnTriggerExit(Collider other) |
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public virtual void OnTriggerExit(Collider other) |
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{ |
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} |
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public void OnTriggerExit2D(Collider2D other) |
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public virtual void OnTriggerExit2D(Collider2D other) |
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{ |
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} |
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public void OnTriggerStay(Collider other) |
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public virtual void OnTriggerStay(Collider other) |
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{ |
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} |
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public void OnTriggerStay2D(Collider2D other) |
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public virtual void OnTriggerStay2D(Collider2D other) |
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{ |
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} |
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public void OnValidate() |
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public virtual void OnValidate() |
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{ |
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} |
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public void OnWillRenderObject() |
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public virtual void OnWillRenderObject() |
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{ |
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} |
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public void Reset() |
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public virtual void Reset() |
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{ |
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} |
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