diff --git a/IllusionInjector/IllusionInjector.csproj b/IllusionInjector/IllusionInjector.csproj index f9fb2b5..500654b 100644 --- a/IllusionInjector/IllusionInjector.csproj +++ b/IllusionInjector/IllusionInjector.csproj @@ -35,22 +35,22 @@ - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.dll False - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.CoreModule.dll False - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.PhysicsModule.dll False - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.Physics2DModule.dll False diff --git a/IllusionPlugin/IEnhancedPlugin.cs b/IllusionPlugin/IEnhancedPlugin.cs index a118cbe..df26f50 100644 --- a/IllusionPlugin/IEnhancedPlugin.cs +++ b/IllusionPlugin/IEnhancedPlugin.cs @@ -11,7 +11,7 @@ namespace IllusionPlugin /// Gets a list of executables this plugin should be excuted on (without the file ending) /// /// { "PlayClub", "PlayClubStudio" } - public string[] Filter { get; } = new[] {"Gamecraft", "GamecraftPreview"}; + public string[] Filter { get; } = new[] {"Techblox", "TechbloxPreview"}; public virtual void OnLateUpdate() { diff --git a/IllusionPlugin/IllusionPlugin.csproj b/IllusionPlugin/IllusionPlugin.csproj index ee57a97..a54bbed 100644 --- a/IllusionPlugin/IllusionPlugin.csproj +++ b/IllusionPlugin/IllusionPlugin.csproj @@ -36,22 +36,22 @@ - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.dll False - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.CoreModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.CoreModule.dll False - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.PhysicsModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.PhysicsModule.dll False - ..\..\ref\Gamecraft_Data\Managed\UnityEngine.Physics2DModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.Physics2DModule.dll False