|Eusth dc23b8b2c0 Copy correct native DLLs depending on architecture.||5 years ago|
|IPA||5 years ago|
|IPA.Tests||5 years ago|
|IllusionInjector||5 years ago|
|IllusionPlugin||5 years ago|
|Launcher||5 years ago|
|Libs||5 years ago|
|.gitignore||5 years ago|
|IPA.sln||5 years ago|
|LICENSE||5 years ago|
|README.md||5 years ago|
Illusion Plugin Architecture (Reloaded) - let's you inject code into Unity projects.
To verify it worked, start the game with the
--verbose flag. If a new console window opens with debug info, then you're good.
When patching, IPA automatically creates a shortcut that keeps everything up-to-date. This simply makes sure that your DLLs remain patched even after an update.
IPA.exe file-to-patch [arguments]
--launch: Launch the game after patching
--revert: Revert changes made by IPA (= unpatch the game)
--nowait: Never keep the console open
Unconsumed arguments will be passed on to the game in case of