From eaaff58896eb2e168b0a6a48af53999621fb2140 Mon Sep 17 00:00:00 2001 From: "NGnius (Graham)" Date: Mon, 20 Jul 2020 08:58:06 -0400 Subject: [PATCH] Switch debug log to log call that actually prints to log (MetaLog) --- HelloModdingWorld/MyPlugin.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/HelloModdingWorld/MyPlugin.cs b/HelloModdingWorld/MyPlugin.cs index d8749b6..8daef50 100644 --- a/HelloModdingWorld/MyPlugin.cs +++ b/HelloModdingWorld/MyPlugin.cs @@ -40,7 +40,7 @@ namespace HelloModdingWorld .Action(() => { GamecraftModdingAPI.Utility.Logging.CommandLog("Hello modding world!"); }) .Build(); // construct and automatically register the command so the modding API knows about it - GamecraftModdingAPI.Utility.Logging.LogDebug($"{Name} has started up"); + GamecraftModdingAPI.Utility.Logging.MetaLog($"{Name} has started up"); } // unused methods @@ -53,4 +53,4 @@ namespace HelloModdingWorld public void OnUpdate() { } // called once per rendered frame (frame update) } -} \ No newline at end of file +}