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@@ -1,73 +1,75 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
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<PropertyGroup> |
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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<ProjectGuid>{E2169518-26AB-4DA6-ACB2-6BCFB35D6953}</ProjectGuid> |
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<OutputType>Library</OutputType> |
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<AppDesignerFolder>Properties</AppDesignerFolder> |
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<RootNamespace>Localization</RootNamespace> |
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<AssemblyName>Localization</AssemblyName> |
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> |
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<FileAlignment>512</FileAlignment> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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<PlatformTarget>AnyCPU</PlatformTarget> |
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<DebugSymbols>true</DebugSymbols> |
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<DebugType>full</DebugType> |
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<Optimize>false</Optimize> |
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<OutputPath>bin\Debug\</OutputPath> |
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<DefineConstants>DEBUG;TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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<PlatformTarget>AnyCPU</PlatformTarget> |
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<DebugType>pdbonly</DebugType> |
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<Optimize>true</Optimize> |
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<OutputPath>bin\Release\</OutputPath> |
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<DefineConstants>TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<ItemGroup> |
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<Reference Include="0Harmony, Version=2.0.2.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\packages\Lib.Harmony.2.0.2\lib\net48\0Harmony.dll</HintPath> |
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<Private>True</Private> |
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</Reference> |
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<Reference Include="GamecraftModdingAPI, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net472\GamecraftModdingAPI.dll</HintPath> |
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</Reference> |
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<Reference Include="IllusionPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net472\IllusionPlugin.dll</HintPath> |
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</Reference> |
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<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed"> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Common, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath> |
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</Reference> |
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<Reference Include="System" /> |
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<Reference Include="System.Core" /> |
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<Reference Include="System.Data" /> |
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation" /> |
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<Reference Include="System.Xml" /> |
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</ItemGroup> |
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<ItemGroup> |
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<Compile Include="LocalizationMod.cs" /> |
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<Compile Include="Properties\AssemblyInfo.cs" /> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="packages.config" /> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
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<PropertyGroup> |
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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<ProjectGuid>{E2169518-26AB-4DA6-ACB2-6BCFB35D6953}</ProjectGuid> |
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<OutputType>Library</OutputType> |
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<AppDesignerFolder>Properties</AppDesignerFolder> |
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<RootNamespace>Localization</RootNamespace> |
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<AssemblyName>Localization</AssemblyName> |
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> |
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<FileAlignment>512</FileAlignment> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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<PlatformTarget>AnyCPU</PlatformTarget> |
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<DebugSymbols>true</DebugSymbols> |
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<DebugType>full</DebugType> |
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<Optimize>false</Optimize> |
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<OutputPath>bin\Debug\</OutputPath> |
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<DefineConstants>DEBUG;TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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<PlatformTarget>AnyCPU</PlatformTarget> |
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<DebugType>pdbonly</DebugType> |
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<Optimize>true</Optimize> |
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<OutputPath>bin\Release\</OutputPath> |
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<DefineConstants>TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<ItemGroup> |
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<Reference Include="0Harmony, Version=2.0.2.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\packages\Lib.Harmony.2.0.2\lib\net48\0Harmony.dll</HintPath> |
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<Private>True</Private> |
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</Reference> |
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<Reference Include="GamecraftModdingAPI, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net472\GamecraftModdingAPI.dll</HintPath> |
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</Reference> |
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<Reference Include="IllusionPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\..\GamecraftModdingAPI\GamecraftModdingAPI\bin\Debug\net472\IllusionPlugin.dll</HintPath> |
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</Reference> |
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<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed"> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> |
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</Reference> |
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<Reference Include="RobocraftX.Common, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath> |
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</Reference> |
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<Reference Include="Facepunch.Steamworks.Win64"> |
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> |
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</Reference> |
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<Reference Include="System" /> |
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<Reference Include="System.Core" /> |
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<Reference Include="System.Data" /> |
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation" /> |
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<Reference Include="System.Xml" /> |
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</ItemGroup> |
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<ItemGroup> |
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<Compile Include="LocalizationMod.cs" /> |
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<Compile Include="Properties\AssemblyInfo.cs" /> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="packages.config" /> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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Other similar extension points exist, see Microsoft.Common.targets. |
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<Target Name="BeforeBuild"> |
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</Target> |
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<Target Name="AfterBuild"> |
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</Target> |
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--> |
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</Project> |
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</Project> |