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- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using GamecraftModdingAPI;
- using GamecraftModdingAPI.Commands;
- using GamecraftModdingAPI.Utility;
- using HarmonyLib;
- using IllusionPlugin;
- using Newtonsoft.Json;
- using Newtonsoft.Json.Linq;
- using ServiceLayer;
-
- namespace Localization
- {
- public class LocalizationMod : IEnhancedPlugin
- {
- private readonly DirectoryInfo _pluginFolder = new DirectoryInfo(Path.Combine("Plugins", "Localization"));
- private Dictionary<string, string> _origStrings;
-
- public override void OnApplicationStart()
- {
- Main.Init();
- if (!_pluginFolder.Exists)
- _pluginFolder.Create();
- string settingsPath = Path.Combine(_pluginFolder.FullName, "settings.json");
- JObject settings;
- if (File.Exists(settingsPath))
- {
- try
- {
- using (var stream = new JsonTextReader(File.OpenText(settingsPath)))
- settings = JObject.Load(stream);
- string lang = (string) (settings["lang"] ?? (settings["lang"] = "en"));
- lang = lang.ToLower();
- if (lang != "en")
- LoadTranslation(lang);
- }
- catch (Exception e)
- {
- Logging.LogError(e);
- settings = new JObject();
- }
- }
- else
- settings = new JObject();
-
- CommandBuilder.Builder("SetLanguage", "Sets the game's language")
- .Action<string>(lang =>
- {
- lang = lang.ToLower();
- settings["lang"] = lang;
- using (var stream = new JsonTextWriter(new StreamWriter(File.OpenWrite(settingsPath))))
- settings.WriteTo(stream);
- LoadTranslation(lang);
-
- }).Build();
- CommandBuilder.Builder("ListLanguages", "Lists available languages")
- .Action(() =>
- {
- Logging.CommandLog(new[] {"en"}.Concat(_pluginFolder.EnumerateFiles()
- .Where(file => file.Extension == ".json" && file.Name.Length < 8)
- .Select(file => file.Name.Replace(file.Extension, ""))).Distinct()
- .Aggregate((a, b) => a + ", " + b));
- }).Build();
- CommandBuilder.Builder("DumpLangStrings", "Dumps the current strings. Set language to en-us first.")
- .Action(() =>
- {
- File.WriteAllText(Path.Combine(_pluginFolder.FullName, "dumped.json"),
- JsonConvert.SerializeObject(_origStrings));
- }).Build();
- }
-
- public override void OnApplicationQuit()
- {
- Main.Shutdown();
- }
-
- private void LoadTranslation(string lang)
- {
- Logging.CommandLog("Loading translation for " + lang + "...");
- LoadOriginalStrings();
- string langPath = Path.Combine(_pluginFolder.FullName, lang + ".json");
- if (!File.Exists(langPath))
- {
- if (lang == "en")
- {
- AccessTools.Method(typeof(LocalizationService), "Init").Invoke(null, new object[0]);
- _origStrings = null; //Reset as the object changed
- LoadOriginalStrings();
- Logging.CommandLog("Strings reset to default. (" + _origStrings.Count + " strings in total)");
- return;
- }
- Logging.CommandLogError("Could not find json file!");
- return;
- }
-
- var strings = JsonConvert.DeserializeObject<Dictionary<string, string>>(File.ReadAllText(langPath));
- foreach (var kv in strings)
- {
- if (!_origStrings.Remove(kv.Key))
- Logging.CommandLogWarning(kv.Key + " wasn't in the original file.");
- _origStrings.Add(kv.Key, kv.Value);
- }
-
- Logging.CommandLog("Updated " + strings.Count + " strings (" + _origStrings.Count + " strings in total)");
- }
-
- private void LoadOriginalStrings()
- {
- if (_origStrings != null) return;
- _origStrings =
- (Dictionary<string, string>) AccessTools.Field(typeof(LocalizationService), "LocalizedStrings")
- .GetValue(null);
- }
-
- public override string Name { get; } = "LocalizationMod";
- public override string Version { get; } = "1.0.0";
- }
- }
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