diff --git a/README.md b/README.md index 7f843a5..7d30bec 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ you can find a working example to learn how to use the framework here: **Dario Oliveri's Svelto.ECS articles:** -https://eagergames.wordpress.com/category/ecs/ +* https://eagergames.wordpress.com/category/ecs/ **Framework Articles:** @@ -33,11 +33,11 @@ https://eagergames.wordpress.com/category/ecs/ **The perfect companion for Svelto.ECS is Svelto.Tasks to run the logic of the Systems even on other threads!** -https://github.com/sebas77/Svelto.Tasks +* https://github.com/sebas77/Svelto.Tasks -**Unity official thread:** +**Unity official forum thread:** -https://forum.unity.com/threads/open-source-svelto-ecs-lightweight-entity-component-system-for-c-and-unity.502163/ +* https://forum.unity.com/threads/open-source-svelto-ecs-lightweight-entity-component-system-for-c-and-unity.502163/ ## How to Install @@ -45,7 +45,7 @@ https://forum.unity.com/threads/open-source-svelto-ecs-lightweight-entity-compon **Note: don't beat yourself if you find Svelto.ECS hard to use at first. The framework is very light in features, but it forces the use of a new coding paradigm and shifting code paradigm is hard! I will try to clarify all the concepts writing more and more articles** -# Svelto Framework is being used to develop the following products: +# Svelto Framework is used to develop the following products: ![Robocraft](https://i.ytimg.com/vi/JGr1Em2Ip-c/maxresdefault.jpg) ![Robocraft Infinity](https://news.xbox.com/en-us/wp-content/uploads/Robocraft_Hero-hero.jpg)