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Svelto Entity Component System 2.0 |
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# Svelto Entity Component System 2.0 |
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===================================== |
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Real Entity-Component-System for c#. Enables to write encapsulated, decoupled, highly efficient, data oriented, cache friendly, multi-threaded, code without pain. Although the framework is platform agnostic, it comes with several unity extensions. |
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you can find a working example to learn how to use the framework here: |
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# Examples |
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## Examples |
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* **Survival Example (Unity)**: https://github.com/sebas77/Svelto-ECS-Example (including article) |
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* **Vanilla Example (.Net Standard/.Net Core)**: https://github.com/sebas77/Svelto.ECS.Examples.Vanilla (including article) |
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* **Entities as struct, cache friendly date oriented code:** https://github.com/sebas77/Svelto.ECS.Examples.CacheFriendlyECSWithEntityStructs (including article) |
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# Articles |
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## Articles |
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**Dario Oliveri's Svelto.ECS articles:** |
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@@ -45,7 +45,7 @@ you can find a working example to learn how to use the framework here: |
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**Note: don't beat yourself if you find Svelto.ECS hard to use at first. The framework is very light in features, but it forces the use of a new coding paradigm and shifting code paradigm is hard! I will try to clarify all the concepts writing more and more articles** |
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# Svelto Framework is used to develop the following products: |
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## Svelto Framework is used to develop the following products: |
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![Robocraft](https://i.ytimg.com/vi/JGr1Em2Ip-c/maxresdefault.jpg) |
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![Robocraft Infinity](https://news.xbox.com/en-us/wp-content/uploads/Robocraft_Hero-hero.jpg) |
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