From 617156b6296b58d6e1ead26c18ec758ef9d0e506 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Sun, 27 Feb 2022 09:12:09 +0000 Subject: [PATCH] Update README.md --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index ae362e2..fb3443d 100644 --- a/README.md +++ b/README.md @@ -101,6 +101,10 @@ After that, you can get all the help you need from the official chat: * [Porting a boid simulation from UnityECS/Jobs to Svelto.ECS/Tasks](https://www.sebaslab.com/porting-a-boid-simulation-from-unityecs-to-svelto-ecs/) * [Svelto.ECS+Tasks to write Data Oriented, Cache Friendly, Multi-Threaded code](http://www.sebaslab.com/svelto-ecs-svelto-tasks-to-write-data-oriented-cache-friendly-multi-threaded-code-in-unity/) +**Svelto Extensions** + +[Svelto.ECS.Schema - Schema and State Machine extensions for Svelto.ECS] https://github.com/cathei/Svelto.ECS.Schema + Note: I included the IoC articles just to show how I shifted over the years from using an IoC container to use an ECS framework and the rationale behind its adoption.