diff --git a/Svelto.ECS/CHANGELOG.md b/Svelto.ECS/CHANGELOG.md index dd5f969..21cd81f 100644 --- a/Svelto.ECS/CHANGELOG.md +++ b/Svelto.ECS/CHANGELOG.md @@ -8,14 +8,13 @@ All notable changes to this project will be documented in this file. I created t * rearrange folders structures for clarity * added DoubleEntitiesEnumerator, as seen in MiniExample 4, to allow a double iteration of the same group skipping already checked tuples * reengineered the behaviour of WaitForSubmissionEnumerator -* removed redudant ISimpleEntitySubmissionScheduler interface +* removed redudant SimpleEntitySubmissionSchedulerInterface interface * renamed BuildGroup in to ExclusiveBuildGroup * renamed EntityComponentInitializer to EntityInitializer -* Entity Submission now can optionally be time slices (based on number of entities to submit per slice) -* working on the Unity extension Submission Engine, still wip +* Entity Submission now can optionally be time sliced (based on number of entities to submit per slice) +* working on the Unity extension Submission Engine, still WIP * added the possibility to hold a reference in a EntityViewComponent. This reference cannot be accesses as an object, but can be converted to the original object in OOP abstract layers * renamed NativeEntityComponentInitializer to NativeEntityInitializer -* ### Fixed