From bc8f9f37eb6eee6a13c903c1ca273a44f0978a32 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Fri, 8 Feb 2019 13:51:04 +0000 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 164df8f..473819e 100644 --- a/README.md +++ b/README.md @@ -30,6 +30,7 @@ _Svelto.ECS wasn't born just from the needs of a large team, but also as result **Theory related articles (please read them to understand why I think ECS is great to write maintainable code):** +* http://www.sebaslab.com/the-quest-for-maintainable-code-and-the-path-to-ecs/ * http://www.sebaslab.com/ioc-container-for-unity3d-part-1/ * http://www.sebaslab.com/ioc-container-for-unity3d-part-2/ * http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-i-dependency-injection/