From c6f758e760ab5a0a4b620c2f658d5b688a57f7fd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Sun, 12 May 2019 14:06:13 +0100 Subject: [PATCH] Update README.md --- README.md | 4 ---- 1 file changed, 4 deletions(-) diff --git a/README.md b/README.md index 4ba5ba4..9dfe578 100644 --- a/README.md +++ b/README.md @@ -87,10 +87,6 @@ It needs love and as far as I understood, anyone can edit it. Feel free to do so Hey thanks a lot for considering this. You can help in several ways. The simplest is to talk about Svelto.ECS and spread the word, more we are, better it is for the community. Then you can help with the documentation, updating the wiki or writing your own articles. Svelto.ECS has all the features needed to make a game with the ECS pattern, but many tools are still missed: visual debugger and generic serialization to name a few. Other platforms other than Unity need a lot of love too, like Xenko, Godot and monogame. Porting to other languages, expecially c++, would be awesome! -## FAQ - -https://github.com/sebas77/Svelto.ECS/wiki/FAQ - ## Svelto Framework is used to develop the following products(*): ![Robocraft Infinity](https://news.xbox.com/en-us/wp-content/uploads/Robocraft_Hero-hero.jpg)