From d16dddb7221ea380aadf575f6648451f015697ce Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Sun, 25 Feb 2018 19:11:37 +0000 Subject: [PATCH] Update README.md --- README.md | 30 ++++++++++++------------------ 1 file changed, 12 insertions(+), 18 deletions(-) diff --git a/README.md b/README.md index f2e5f81..7f843a5 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,9 @@ you can find a working example to learn how to use the framework here: # Examples -**Survival Example (Unity)**: https://github.com/sebas77/Svelto-ECS-Example (including article) -**Vanilla Example (.Net Standard/.Net Core)**: https://github.com/sebas77/Svelto.ECS.Examples.Vanilla (including article) -**Entities as struct, cache friendly date oriented code:** https://github.com/sebas77/Svelto.ECS.Examples.CacheFriendlyECSWithEntityStructs (including article) +* **Survival Example (Unity)**: https://github.com/sebas77/Svelto-ECS-Example (including article) +* **Vanilla Example (.Net Standard/.Net Core)**: https://github.com/sebas77/Svelto.ECS.Examples.Vanilla (including article) +* **Entities as struct, cache friendly date oriented code:** https://github.com/sebas77/Svelto.ECS.Examples.CacheFriendlyECSWithEntityStructs (including article) # Articles @@ -18,24 +18,18 @@ https://eagergames.wordpress.com/category/ecs/ **Framework Articles:** -http://www.sebaslab.com/ecs-1-0/ -http://www.sebaslab.com/svelto-ecs-2-0-almost-production-ready/ (shows what's changed compared to 1.0) +* http://www.sebaslab.com/ecs-1-0/ +* http://www.sebaslab.com/svelto-ecs-2-0-almost-production-ready/ (shows what's changed compared to 1.0) **Theory related articles:** -http://www.sebaslab.com/ioc-container-for-unity3d-part-1/ - -http://www.sebaslab.com/ioc-container-for-unity3d-part-2/ - -http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-i-dependency-injection/ - -http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-ii-inversion-of-control/ - -http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-iii-entity-component-systems/ - -http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-iv-dependency-inversion-principle/ - -http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-v-drifting-away-from-ioc-containers/ +* http://www.sebaslab.com/ioc-container-for-unity3d-part-1/ +* http://www.sebaslab.com/ioc-container-for-unity3d-part-2/ +* http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-i-dependency-injection/ +* http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-ii-inversion-of-control/ +* http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-iii-entity-component-systems/ +* http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-iv-dependency-inversion-principle/ +* http://www.sebaslab.com/the-truth-behind-inversion-of-control-part-v-drifting-away-from-ioc-containers/ **The perfect companion for Svelto.ECS is Svelto.Tasks to run the logic of the Systems even on other threads!**