From 26e73fa9a9198e8228a158bc163d742bdd78293b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Sat, 28 Oct 2017 12:02:15 +0100 Subject: [PATCH 1/3] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 562b210..58fabe8 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ Svelto Entity Component System for Unity ===================================== +Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, high-performant, data oriented, cache friendly, multi-threaded, code without pain. + you can find a working example to learn how to use the framework here: https://github.com/sebas77/Svelto-ECS-Example From a8e32f671e4dbc818d11e833d8aaa41ef072f1ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Sat, 28 Oct 2017 14:18:32 +0100 Subject: [PATCH 2/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 58fabe8..cf845a0 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ Svelto Entity Component System for Unity ===================================== -Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, high-performant, data oriented, cache friendly, multi-threaded, code without pain. +Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly-performant, data oriented, cache friendly, multi-threaded, code without pain. you can find a working example to learn how to use the framework here: From fb445832db0473eb30742a4e7af848240667f39d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastiano=20Mandal=C3=A0?= Date: Sat, 28 Oct 2017 14:21:04 +0100 Subject: [PATCH 3/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index cf845a0..2030e27 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ Svelto Entity Component System for Unity ===================================== -Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly-performant, data oriented, cache friendly, multi-threaded, code without pain. +Real Entity-Component-System for c# and Unity (it can be adapted for other c# platforms too). Enables to write encapsulated, uncoupled, highly efficient, data oriented, cache friendly, multi-threaded, code without pain. you can find a working example to learn how to use the framework here: