#if UNITY_5 || UNITY_5_3_OR_NEWER using UnityEngine; namespace Svelto.ECS.Components.Unity { public struct ECSRect { public float x, y, width, height; public ECSRect(Rect imageUvRect) { x = imageUvRect.x; y = imageUvRect.y; width = imageUvRect.width; height = imageUvRect.height; } } } #endif