#if UNITY_NATIVE
using System;
using Svelto.DataStructures;
namespace Svelto.ECS.Native
{
///
/// Note: this class should really be ref struct by design. It holds the reference of a dictionary that can become
/// invalid. Unfortunately it can be a ref struct, because Jobs needs to hold if by paramater. So the deal is
/// that a job can use it as long as nothing else is modifying the entities database and the NativeEGIDMultiMapper
/// is disposed right after the use.
///
public struct NativeEGIDMultiMapper : IDisposable where T : unmanaged, IEntityComponent
{
public NativeEGIDMultiMapper
(SveltoDictionary>, NativeStrategy,
NativeStrategy>, NativeStrategy>,
NativeStrategy>, NativeStrategy,
NativeStrategy>>, NativeStrategy> dictionary)
{
_dic = dictionary;
}
public int count => (int) _dic.count;
public void Dispose()
{
_dic.Dispose();
}
public ref T Entity(EGID entity)
{
#if DEBUG && !PROFILE_SVELTO
if (Exists(entity) == false)
throw new Exception("NativeEGIDMultiMapper: Entity not found");
#endif
ref var sveltoDictionary = ref _dic.GetValueByRef(entity.groupID);
return ref sveltoDictionary.GetValueByRef(entity.entityID);
}
public bool Exists(EGID entity)
{
return _dic.TryFindIndex(entity.groupID, out var index)
&& _dic.GetDirectValueByRef(index).ContainsKey(entity.entityID);
}
public bool TryGetEntity(EGID entity, out T component)
{
component = default;
return _dic.TryFindIndex(entity.groupID, out var index)
&& _dic.GetDirectValueByRef(index).TryGetValue(entity.entityID, out component);
}
SveltoDictionary>, NativeStrategy,
NativeStrategy>, NativeStrategy>,
NativeStrategy>, NativeStrategy,
NativeStrategy>>, NativeStrategy> _dic;
}
}
#endif