#if UNITY_ECS using Unity.Jobs; namespace Svelto.ECS.SveltoOnDOTS { /// /// Note: we don't want implementations of ISveltoDOTSSubmission /// to be able to add directly Submission or HandleLifeTime engines as /// the implementation are not aware of EnginesRoot so cannot satisfy Engines /// that implement IEngine interfaces /// public interface ISveltoOnDOTSSubmission { void SubmitEntities(JobHandle jobHandle); } } #endif