#if UNITY_EDITOR using System; using System.Collections.Generic; using UnityEngine; //This profiler is based on the Entitas Visual Debugging tool //https://github.com/sschmid/Entitas-CSharp namespace Svelto.ECS.Profiler { public class EngineProfilerBehaviour : MonoBehaviour { public Dictionary.ValueCollection engines { get { return EngineProfiler.engineInfos.Values; } } public void ResetDurations() { EngineProfiler.ResetDurations(); } } } #endif