#if UNITY_ECS using Unity.Entities; using Unity.Jobs; namespace Svelto.ECS.Extensions.Unity { public class SyncUECSToSveltoGroup : UnsortedJobifiedEnginesGroup { } public abstract class SyncUECSToSveltoEngine : SystemBase, IJobifiedEngine { public JobHandle Execute(JobHandle inputDeps) { Dependency = JobHandle.CombineDependencies(Dependency, inputDeps); Update(); return Dependency; } public abstract string name { get; } } } #endif