#if UNITY_EDITOR using UnityEditor; //This profiler is based on the Entitas Visual Debugging tool //https://github.com/sschmid/Entitas-CSharp namespace Svelto.ECS.Profiler { class EngineProfilerMenuItem { [MenuItem("Engines/Enable Profiler")] public static void EnableProfiler() { PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, "ENGINE_PROFILER_ENABLED"); } [MenuItem("Engines/Disable Profiler")] public static void DisableProfiler() { PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, ""); } } } #endif