Mirror of Svelto.ECS because we're a fan of it
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  1. using UnityEngine;
  2. namespace Svelto.Context
  3. {
  4. public interface IUnityContextHierarchyChangedListener
  5. {
  6. void OnMonobehaviourAdded(MonoBehaviour component);
  7. void OnMonobehaviourRemoved(MonoBehaviour component);
  8. void OnGameObjectAdded(GameObject entity);
  9. void OnGameObjectRemoved(GameObject entity);
  10. }
  11. }