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- #if DEBUG && !PROFILE_SVELTO
- #define ENABLE_DEBUG_CHECKS
- #endif
-
- #if DEBUG && !PROFILE_SVELTO
- //#define ENABLE_THREAD_SAFE_CHECKS
- #endif
-
- using System;
- using System.Diagnostics;
- using System.Runtime.CompilerServices;
- using Svelto.Common;
-
- namespace Svelto.ECS.DataStructures
- {
- /// <summary>
- /// Burst friendly RingBuffer on steroid:
- /// it can: Enqueue/Dequeue, it wraps around if there is enough space after dequeuing
- /// It resizes if there isn't enough space left.
- /// It's a "bag", you can queue and dequeue any type and mix them. Just be sure that you dequeue what you queue! No check on type
- /// is done.
- /// You can reserve a position in the queue to update it later.
- /// The datastructure is a struct and it's "copiable"
- /// I eventually decided to call it NativeBag and not NativeBag because it can also be used as
- /// a preallocated memory pool where any kind of T can be stored as long as T is unmanaged
- /// </summary>
- public struct NativeBag : IDisposable
- {
- public uint count
- {
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- get
- {
- unsafe
- {
- BasicTests();
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- return _queue->size;
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
- }
-
- public uint capacity
- {
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- get
- {
- unsafe
- {
- BasicTests();
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- return _queue->capacity;
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
- }
-
- public NativeBag(Allocator allocator)
- {
- unsafe
- {
- var listData = (UnsafeBlob*) MemoryUtilities.Alloc<UnsafeBlob>((uint) 1, allocator);
-
- //clear to nullify the pointers
- //MemoryUtilities.MemClear((IntPtr) listData, (uint) sizeOf);
- listData->allocator = allocator;
- _queue = listData;
- #if ENABLE_THREAD_SAFE_CHECKS
- _threadSentinel = 0;
- #endif
- }
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public bool IsEmpty()
- {
- unsafe
- {
- BasicTests();
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- if (_queue == null || _queue->ptr == null)
- return true;
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
-
- return count == 0;
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public unsafe void Dispose()
- {
- if (_queue != null)
- {
- #if ENABLE_THREAD_SAFE_CHECKS
- //todo: this must be unit tested
- if (Interlocked.CompareExchange(ref _threadSentinel, 1, 0) != 0)
- throw new Exception("NativeBag is not thread safe, reading and writing operations can happen" +
- "on different threads, but not simultaneously");
-
- try
- {
- #endif
- _queue->Dispose();
- MemoryUtilities.Free((IntPtr) _queue, _queue->allocator);
- _queue = null;
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public ref T ReserveEnqueue<T>(out UnsafeArrayIndex index) where T : struct
- {
- unsafe
- {
- BasicTests();
-
- var sizeOf = MemoryUtilities.SizeOf<T>();
- if (_queue->availableSpace - sizeOf < 0)
- {
- _queue->Realloc((_queue->capacity + (uint)sizeOf) << 1);
- }
-
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
-
- return ref _queue->Reserve<T>(out index);
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void Enqueue<T>(in T item) where T : struct
- {
- unsafe
- {
- BasicTests();
-
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- var sizeOf = MemoryUtilities.SizeOf<T>();
- if (_queue->availableSpace - sizeOf < 0)
- {
- var capacityInBytes = (_queue->capacity + (uint)sizeOf);
-
- _queue->Realloc(capacityInBytes << 1);
- }
-
- _queue->Enqueue(item);
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void Clear()
- {
- unsafe
- {
- BasicTests();
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- _queue->Clear();
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
-
- public T Dequeue<T>() where T : struct
- {
- unsafe
- {
- BasicTests();
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- return _queue->Dequeue<T>();
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
-
- public ref T AccessReserved<T>(UnsafeArrayIndex reservedIndex) where T : struct
- {
- unsafe
- {
- BasicTests();
- #if ENABLE_THREAD_SAFE_CHECKS
- try
- {
- #endif
- return ref _queue->AccessReserved<T>(reservedIndex);
- #if ENABLE_THREAD_SAFE_CHECKS
- }
- finally
- {
- Volatile.Write(ref _threadSentinel, 0);
- }
- #endif
- }
- }
-
- [Conditional("ENABLE_DEBUG_CHECKS")]
- unsafe void BasicTests()
- {
- if (_queue == null)
- throw new Exception("SimpleNativeArray: null-access");
- #if ENABLE_THREAD_SAFE_CHECKS
- todo: this must be unit tested
- if (Interlocked.CompareExchange(ref _threadSentinel, 1, 0) != 0)
- throw new Exception("NativeBag is not thread safe, reading and writing operations can happen"
- + "on different threads, but not simultaneously");
- #endif
- }
-
- #if ENABLE_THREAD_SAFE_CHECKS
- int _threadSentinel;
- #endif
- #if UNITY_COLLECTIONS || UNITY_JOBS || UNITY_BURST
- #if UNITY_BURST
- [Unity.Burst.NoAlias]
- #endif
- [Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestriction]
- #endif
- unsafe UnsafeBlob* _queue;
- }
- }
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