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- using System;
-
- using Gamecraft.Blocks.GUI;
- using Svelto.ECS;
- using Unity.Mathematics;
-
- using GamecraftModdingAPI;
- using GamecraftModdingAPI.Utility;
-
- namespace GamecraftModdingAPI.Blocks
- {
- public class TextBlock : Block
- {
-
- public static TextBlock PlaceNew(float3 position,
- float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0,
- int uscale = 1, float3 scale = default, Player player = null)
- {
- if (PlacementEngine.IsInGame && GameState.IsBuildMode())
- {
- EGID id = PlacementEngine.PlaceBlock(BlockIDs.TextBlock, color, darkness,
- position, uscale, scale, player, rotation);
- return new TextBlock(id);
- }
-
- return null;
- }
-
- public TextBlock(EGID id) : base(id)
- {
- if (!BlockEngine.GetBlockInfoExists<TextBlockDataStruct>(this.Id))
- {
- throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
- }
- }
-
- public TextBlock(uint id) : base(id)
- {
- if (!BlockEngine.GetBlockInfoExists<TextBlockDataStruct>(this.Id))
- {
- throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
- }
- }
-
- // custom text block properties
-
- /// <summary>
- /// The text block's current text.
- /// </summary>
- public string Text
- {
- get
- {
- return BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textCurrent;
- }
-
- set
- {
- ref TextBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id);
- tbds.textCurrent.Set(value);
- tbds.textStored.Set(value);
- BlockEngine.GetBlockInfo<TextBlockNetworkDataStruct>(Id).newTextBlockStringContent.Set(value);
- }
- }
-
- /// <summary>
- /// The text block's current text block ID (used in ChangeTextBlockCommand).
- /// </summary>
- public string TextBlockId
- {
- get
- {
- return BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textBlockID;
- }
-
- set
- {
- BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textBlockID.Set(value);
- BlockEngine.GetBlockInfo<TextBlockNetworkDataStruct>(Id).newTextBlockID.Set(value);
- }
- }
- }
- }
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