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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Reflection;
-
- using Analytics;
- using Harmony;
- using RobocraftX.Common;
- using Svelto.ECS;
-
- namespace GamecraftModdingAPI.Utility
- {
- /// <summary>
- /// Patch of Analytics.AnalyticsCompositionRoot.Compose<T>(...)
- /// This stops some analytics collection built into Gamecraft.
- /// DO NOT USE! (This will likely crash your game on shutdown)
- /// </summary>
- [HarmonyPatch]
- class AnalyticsDisablerPatch
- {
- /// <summary>
- /// Don't activate gameplay analytics?
- /// </summary>
- public static bool DisableAnalytics = false;
-
- public static bool Prefix(object contextHolder, EnginesRoot enginesRoot, RCXMode rcxMode)
- {
- return !DisableAnalytics;
- }
-
- public static MethodBase TargetMethod(HarmonyInstance instance)
- {
- return typeof(Analytics.AnalyticsCompositionRoot).GetMethod("Compose").MakeGenericMethod(typeof(object));
- }
- }
- }
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