A stable modding interface between Techblox and mods https://mod.exmods.org/
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IFactoryEngine.cs 622B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Svelto.ECS;
  7. using GamecraftModdingAPI.Utility;
  8. namespace GamecraftModdingAPI.Engines
  9. {
  10. /// <summary>
  11. /// Engine interface to create a ModEventEntityStruct in entitiesDB when Emit() is called.
  12. /// </summary>
  13. public interface IFactoryEngine : IApiEngine
  14. {
  15. /// <summary>
  16. /// The EntityFactory for the entitiesDB.
  17. /// Use this to create a ModEventEntityStruct when Emit() is called.
  18. /// </summary>
  19. IEntityFactory Factory { set; }
  20. }
  21. }