A stable modding interface between Techblox and mods https://mod.exmods.org/
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AssemblyInfo.cs 1.3KB

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  1. using System.Reflection;
  2. using System.Runtime.InteropServices;
  3. // General Information about an assembly is controlled through the following
  4. // set of attributes. Change these attribute values to modify the information
  5. // associated with an assembly.
  6. [assembly: AssemblyTitle("CodeGenerator")]
  7. [assembly: AssemblyDescription("")]
  8. [assembly: AssemblyConfiguration("")]
  9. [assembly: AssemblyCompany("")]
  10. [assembly: AssemblyProduct("CodeGenerator")]
  11. [assembly: AssemblyCopyright("Copyright © ExMods 2021")]
  12. [assembly: AssemblyTrademark("")]
  13. [assembly: AssemblyCulture("")]
  14. // Setting ComVisible to false makes the types in this assembly not visible
  15. // to COM components. If you need to access a type in this assembly from
  16. // COM, set the ComVisible attribute to true on that type.
  17. [assembly: ComVisible(false)]
  18. // The following GUID is for the ID of the typelib if this project is exposed to COM
  19. [assembly: Guid("0EBB6400-95A7-4A3D-B2ED-BF31E364CC10")]
  20. // Version information for an assembly consists of the following four values:
  21. //
  22. // Major Version
  23. // Minor Version
  24. // Build Number
  25. // Revision
  26. //
  27. // You can specify all the values or you can default the Build and Revision Numbers
  28. // by using the '*' as shown below:
  29. // [assembly: AssemblyVersion("1.0.*")]
  30. [assembly: AssemblyVersion("1.0.0.0")]
  31. [assembly: AssemblyFileVersion("1.0.0.0")]