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- using System;
-
- using RobocraftX.SaveAndLoad;
- using Svelto.ECS;
-
- using HarmonyLib;
-
- namespace GamecraftModdingAPI.Persistence
- {
- [HarmonyPatch(typeof(SaveAndLoadCompositionRoot), "Compose")]
- class SaveAndLoadCompositionRootPatch
- {
- public static EnginesRoot currentEnginesRoot;
-
- public static void Prefix(EnginesRoot enginesRoot)
- {
- currentEnginesRoot = enginesRoot;
- //SerializerManager.RegisterSerializers(enginesRoot);
- }
- }
- }
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